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Talking about RPGs because I don’t know!!

Monday, October 19, 2020 at 9:59 pm Comments Off on Talking about RPGs because I don’t know!!

I dread being asked what my favourite anything is. I’ve a whole lotta favourites! Literal stacks of favourites that I shuffle between depending on the mood or time of day! It’s like asking what my favourite pair of socks is — I cycle them! You can’t ask me to rank one pair of socks above the other! They’re all the same colour! And it’s at that point the analogy begins to fall apart. Not unlike my socks, actually.

This stinks because I sure would like to engage with folks on Twitter a bit more often, but unless it’s a multi-tweet thread about a topic that’s of interest only to myself and no one else living or dead, then I typically don’t wanna do it. I do appreciate folks daring to tag me in tweets, but it invariably results in a week of hand-wringing whether I’ll respond or not… and then not responding anyway because to reply after waiting a week just feels rude. Rest assured I read all emails, DMs and correspondence, and I appreciate it and give them a lot of thought, and then rarely actually put those thoughts into a reply. I don’t think that’s very reassuring, actually. My apologies.

Whatever point I was trying to make, I assume it applies to when pal herrDoktorat tagged me in naming iconic RPGs I’ve played in my life. There’s maybe a dozen I’ve played long enough for me to say with confidence I have played them, but RPGs aren’t really my strong suit…! To name off three game titles without context doesn’t gel with my brand of being needlessly fucking verbose, so let’s just rattle off all the RPGs I’ve played enough to have a tangible opinion on. I never said they’d be good opinions, so I’m throwing myself on the mercy of the court! You’re talking to a man who associates Mario with RPGs more than flippin’ Dragon Quest…!

Final Fantasy VII

My introduction to RPGs! A friend of my dad’s just gave the game to us for whatever reason, and it was unlike anything we’d played before. I, as a dumb youngster, was put off by the fact you couldn’t jump. Why have all these detailed 3D environments if you can’t jump!? But watching my brother play it was fascinating, seeing the story play out through text and many varied setpieces and environments. When Shadows of the Empire on Nintendo 64 was as cinematic as a console game had gotten in our experience, this was a whole other kettle of fish.

Because Europe missed out on so many iconic JRPGs, this was probably how most folks were introduced to the genre? Without Chrono Trigger or the like, the only alternatives were obscure Game Boy titles or flippin’ Rings of Power on Mega Drive, I don’t know. Even in America it seems like the first RPG to take on mainstream success, thanks to its big-budget advertising campaign.
As such, it’s kind of resulted in a lot of people reading the game the wrong way; for your first RPG to tackle a complex narrative and themes of unreliable narrators and withheld memories is going to cause some complexities, even before you factor in its iffy translation. I should be the last person to judge people for reading a story the wrong way, (Dok will attest to my lousy reading comprehension), but it’d be nice if people got their personalities right once in a while. Aeris is meant to be spunky!
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Some games I played in 2018

Monday, December 31, 2018 at 10:29 pm Comments Off on Some games I played in 2018

eyyy nothing better than updating your web browser only to find the newest version of my plugins stink and it now displays foreign language text in a needlessly bulky font, ruining my otherwise lovingly-spaced page designs. I dread to see what it’s done to the Bomberman shrine!

What’s new this month?
Scans & Bits has a bunch of stuff because I wanna see people translate this stuff already (I’LL COMMISSION), including all of the Super Princess Peach and Sonic Generations manga, plus the rest of the Sly Cooper in my possession because it got a lot of buzz for some reason.
Metal Slug: Missing in Action updated with some reader submitted bits and bobs, including hopefully more user-friendly methods of accessing Metal Slug Advance’s unused stages and debug dipswitches.
The Bomberman Shrine is just some junk I had lying around, though the Pocket Bomberman page is worth a goosey if just for its unused material, complete with .IPS patch so you can sample some of it yourself!

It’s that time again: writing thoughts about the media I gorged over the past 12 months. At this point this routine is just a formality for my ailing memory – I keep needing to remind myself, yes, I’ve beaten Star Fox Command and gotten all the endings, I can’t just keep making excuses to play it again!
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More talkin’ ’bout manga peeps won’t care about

Sunday, May 7, 2017 at 1:39 pm Comments (2)

I don’t want to make this a routine, but you might have guessed (because I’ve become incredibly predictable ever since I exchanged my personality for nerd-ass obsessions) I bought another Japanese gaming magazine for the sole Bomberman comic in it: the August 2007 issue of Fami2Comic.

It’s kind of interesting comparing this to the Dengeki Nintendo I also acquired for the same silly reason; despite being an offshoot of Famitsu, the hot shot magazine whose reviews were taken as gospel for years until people realised, huh, they sure do like bribes, don’t they, Fami2Comic feels like the definition of “second-stringer”. You look at that other blog post and the games its manga were based off, and there wasn’t a game there that wasn’t some manner of international success. Fossil Fighters probably ranked higher than Bomberman during that period in terms of awareness and popularity! (during that comic’s run there was only ONE Bomberman game on shelves… in Japan, Europe and Australia only. welp!) There are four years between the two issues, mind – Dengeki’s lineup might’ve been trash when this one came out for all I know.
I thought it’d be amusing to do another quick looksie at the manga Fami2Comic has to offer, and it’s probably the only spotlight they’ll be getting on the English internet anytime soon, so why the heck not.
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ONM Remembered – #120

Tuesday, July 9, 2013 at 11:00 am Comments Off on ONM Remembered – #120

“Let’s hope it’s not a Mega Man Kart game.”


from Total 64 volume 1, issue 12 (unknown date)
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Get your pixels ready!

Saturday, November 12, 2011 at 1:25 pm Comments (5)

Quite proud of these. The scale gives me a headache, though – you wouldn’t believe how much grief I had over the size of Splash Woman’s head.

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Aw, you’re all heart, sonny.

Friday, December 24, 2010 at 1:23 pm Comments (1)

Given my status as a rampant Nintendo fanboy, you’d think I’d have talked about Donkey Kong Country Returns by now, right? I haven’t even so much as mentioned it since the time it was shown at E3, and the game’s been out, what, over two weeks now in the UK? Well, truth is, I only got my copy on Monday! My brother preordered his but even then thanks to the terrific weather we’re currently having pretty much all postage has been delayed quite badly, so it took a week to arrive even after its release date. Awesome.

The first thing to be asked when talking about a Donkey Kong Country game is this – is it challenging enough to make you utter increasingly-creative expletives? Yes. Yes it is. Is that a good thing? You bet your bananas it is. It’s very relieving to play a game with proper kick-you-in-the-face challenge again. Returns basically takes the tough-as-nails level design of the original trilogy, turns it up several notches, and moulds it into a curveball and expects you to get it on the first shot. This is also why I should be banned from making analogies when I have had barely any sleep. Basically, it’s tough!
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Mega Man 10

Saturday, April 10, 2010 at 5:32 pm Comments Off on Mega Man 10

I finished Mega Man 10. I sure took my sweet time! I downloaded it over a week ago and didn’t get finishing it until today, whereas I’m pretty sure I finished Mega Man 9 fairly quickly.
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