ONM Remembered – #245
“FANTASTIC FIRST PERSON SHOOTER”
from Official Nintendo Magazine issue 94 (July 2000)
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“FANTASTIC FIRST PERSON SHOOTER”
from Official Nintendo Magazine issue 94 (July 2000)
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“I reckon his super hero would prove more than a match for anyone.”
from Official Nintendo Magazine issue 69 (June 1998)
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“Q: So did the disaster of the film have any psychological effect on your development?”
from Nintendo Pro issue 33 (2000)
The Nintendo 64 got a little weird at the end of its era. Okay, I’ve said it was weird at darn near every part of its life cycle, but you’d pick up the latest issue of ONM (or, in this case, the cheapest imitation the duty-free had on their shelves), leaf through the previews, and come across some games that just made you wonder… why? What audience was there for such a particular game, and what was the developers reasoning behind it? I mean, we had Donkey Kong 64 already, and Banjo-Tooie came out just a month after this in America. I think we were sorted for 3D platformers ’til the next generation, lads.
As light as it is on actual preview material (enjoy the blurry, context-free screenshots!), it does offer a neat little interview with Holly Hirzel, then-president of the Player 1 development studio, but has since made a name for herself in Microsoft’s Xbox Live department, which is a good step-up from duff bowling games. She mentions the challenge of Titus handing them the license out of nowhere, which I find amusing: both the possible (if unlikely) notion that Titus were still holding the Blues Brothers license since 1991, and the reality that developers must face of being handed a completely outrageous license and asked to make a game out of it. A Trading Places game, you say…?
It also amuses me to read an interview with a woman in games development that isn’t harassing her about her credentials, but instead “did you really like Blues Brothers 2000?”
The next four episodes of F-Zero: The Legend of Falcon are up! Because I’m a sucker for schedules (and stressing over deadlines) there’ll be three to four new episodes every Wednesday and Sunday. If I find the time I’d love to write some thoughts on the series, but since I’m still in the middle of writing and editing the coverage that might be a little impractical. We’ll see what happens!
“Meet the root of our evil.”
from Official Nintendo Magazine issue 66 (March 1998)
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“Go on Otis, you go first. We have a bad feeling about this, so the old boy makes sure everything is safe.”
from Official Nintendo Magazine issue 92 (May 2000)
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“It’s even got giant robot Goemon Impact in it!”
from 64 Magazine volume 9 (1998)
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“Juie the bionic beast takes on Retsu, super ninja.”
from Official Nintendo Magazine issue 69 (March 1998)
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“Imagine if you were ten and were asked to draw a sumo wrestler in 30 seconds using thick marker pens, it would look like the sumos in Oozumo.”
from N64 Pro issue 6 (April 1998)
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