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ONM Remembered – #471

Thursday, March 9, 2017 at 11:00 am Comments (0)

“To add the confusion, Virtual Hiryu No Ken has been going by several different names, including Art of Fighting Fist Twin, Flying Dragon Twin, Fly Dragon Fist Twin and various mix ‘n match combinations to make whatever name you felt like saying at the time.”



from N64 Pro issue 6 (April 1998)

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ONM Remembered – #460

Saturday, February 11, 2017 at 11:00 am Comments (0)

“Why was it that only the swots can manipulate the metal loop ’round the windy wire course without touching it and causing it to buzz? Why is it that I, Alex ‘steadyhands’ Lee, can never quite get it to the end without that bloody buzzer going off?”


from N64 Pro issue 6 (April 1998)
(CONTINUED)

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ONM Remembered – #445

Tuesday, December 27, 2016 at 11:00 am Comments (0)

“With realistic spinouts, skid turns and radio communication with the pit, F1 puts you right in the driving seat.”


from N64 Pro issue 6 (April 1998)
(CONTINUED)

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ONM Remembered – #414

Saturday, October 15, 2016 at 11:00 am Comments (0)

“Noddy counts the cash he’s made from the game spin-off of his cartoon!”


from Nintendo Pro issue 33 (2000)
(CONTINUED)

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ONM Remembered – Wallop Week, day 6

Friday, October 7, 2016 at 11:00 am Comments (0)

“But unlike the bizarre Oozumo, this doesn’t feature fat lard-ased, pony tailed, pampers wearing, slap-happy, hippo-like mountains (the kind that made Gazza’s mate Jimmy Five Bellies look like Twiggy).”



from N64 Pro issue 6 (April 1998)
(CONTINUED)

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ONM Remembered – Wallop Week, day 5

Thursday, October 6, 2016 at 11:00 am Comments (0)

“Thankfully, what MK Mythologies lacks in graphics, sound, story and social credibility, it makes up for in playability. Only joking! The gameplay is as shit as everything else.”



from N64 Pro issue 6 (April 1998)
(CONTINUED)

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ONM Remembered – #369

Saturday, June 25, 2016 at 11:00 am Comments (0)

“FIGHTERS DESTINY”


from N64 Pro issue 6 (April 1998)

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ONM Remembered – Total Test Week, day 4

Wednesday, July 22, 2015 at 11:00 am Comments (0)

“This is an accurate conversion of an extremely limited beat’em-up. How much more life can be squeezed out of the dinosaur that is 2D beat’em-ups?”



from N64 Pro issue 4 (February 1998)
(CONTINUED)

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ONM Remembered – Total Test Week, day 1

Sunday, July 19, 2015 at 11:00 am Comments (0)

“A classic Eighties shooter returns but hold on a minute… weren’t Eighties games rank?”




from Nintendo Pro issue 33 (2000)
(CONTINUED)

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ONM Remembered – Staff Week, day 5

Thursday, May 7, 2015 at 11:00 am Comments (0)

“We’re sure you’ll agree that the mag’s looking hotter than Buffy after an hour-long, leather-clad vampire-slaying mission!”


from Nintendo Pro issue 33 (2000)
(CONTINUED)

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