Bomberman World

gameplay

The goal of each stage is to reach the exit, which is opened by collecting all crystals. At the end of each world is a boss battle; defeating it will allow you to progress to the next world. You can revisit old stages at any time on the map screen, except for boss battles.

Each stage gives you a variable amount of time to complete it in. If the timer runs out, it's the same as losing a life. Once all lives are lost, it's game over; continuing will remove all of Bomberman's power-ups. On the game over screen you are given a password to resume progress, or you can choose to save your progress to one of three slots on the PlayStation Memory Card.

There are 5 worlds with 5 stages in each, two of which are boss battles, making for 25 stages in total.

Battle Game

See Battle Game for details.

Challenge Game

See Challenge Game for details.

controls

There are three different control schemes available in the Options menu.

BUTTON (TYPE 1) BUTTON (TYPE 2) BUTTON (TYPE 3) ACTION (gameplay)
CIRCLE Button CIRCLE Button CIRCLE Button Lay a bomb.
CIRCLE Button CIRCLE Button TRIANGLE Button Use the Power Glove - see Items.
SQUARE Button SQUARE Button X Button Use the Line Bomb.
X Button X Button L1 + L2 Button Detonates remote-controlled bombs.
SQUARE Button TRIANGLE Button SQUARE Button Use the Punch or Push abilities.
TRIANGLE Button R1 + R2 Button R1 + R2 Button Stop a kicked bomb.
R1 Button TRIANGLE Button SQUARE Button Use an Armor's ability - see Armors.

Item names are sourced from the Japanese manual; names in brackets are from the American or European manuals. Aside from Bomb Ups, Fire Ups and Speed Ups, all items are lost if you lose a life. Controls listed are from the default Type 1 options.

Fire Up / ファイアーアップ

Increases bomb blast radius by 1 tile. Maximum of 6.

Bomb Up / ボムアップ

Increases bomb stock by 1. Maximum of 8.

Speed Up / スピードアップ

Increases movement speed. Maximum of 9.

Full Fire / フルファイアー

Increases bomb blast radius to maximum.

Remote Control / リモコン (Detonator)

Allows you to detonate bombs at any time by pressing the X Button.

Penetration Bomb / 買通爆弾 (Pierce Bomb)

Bomb blasts will penetrate through soft blocks.

Power Bomb / パワーボム

Every first bomb will have an 8-tile blast radius.

Boyoyon Bomb / ボヨヨンボム (Bouncy Bomb)

If kicked, bombs will rebound off walls and obstacles and keep moving. If thrown, bomb will bounce erratically before landing on a random tile.

Bomb Kick / ボムキック

Allows you to kick bombs by walking into them. Press the Triangle Button to stop it in its tracks. Cannot co-exist with Bomb Pass.

Power Glove / パワーグローヴ

Allows you to pick up, carry, and throw bombs (or even opponents in Battle Game!) by pressing the Circle Button while on top of the appropriate object. Throws objects 5 tiles ahead.

Line Bomb / ラインボム

Press the Square Button to lay all your bombs forward in a row. Cannot co-exist with Punch or Push.

Punch / ポンチ

Press the Square Button to punch a bomb in front of you, launching it 3 tiles ahead. Cannot co-exist with Line Bomb or Push.

Push / プッシュ

Battle Game only. Press the Square Button to push forward one tile, shoving any enemy players in your path. Cannot co-exist with Line Bomb or Punch.

Bomb Pass / ボム通過 (Bomb Bypass)

Allows you to walk through bombs. Cannot co-exist with Bomb Kick.

Wall Pass / 壁通過 (Wall Bypass / Pierce Wall)

Allows you to walk through soft blocks.

Fireproof Suit / 無敵スーツ (Invincibility Suit / Free Attack Suit)

Renders you immune to bomb blasts for 8 seconds. Normal Game only.

Heart / ハート

Allows Bomberman to survive one attack.

Geta / ゲタ (Clogs / Stone Shoes)

Decreases movement speed. Can decrease below default speed up to 3 times.

Time / タイム (Time Freeze)

Normal Game only. Freezes enemies in position and pauses the level timer for 8 seconds.

1UP

Normal Game only. Awards you an extra life.

Skull / ドクロ

Exclusive to Battle Game. Inflicts a random curse upon the player. Touching another player transfer the curse to them. Picking up any other item will eject the Skull from the player to another part of the arena. Curses include:

Armor / アーマー (Vehicle Character)

Normal Game only. These rideable creatures are available after defeating the boss in Area 4 of each world, and can only be used against the next boss. Each Armor has two abilities; a normal ability activated by pressing the R1 Button (by default - see controls), and a special ability activated by holding the button until your Armor begins flashing white. You must defeat the Dark Force Bomber to earn them; entering the password for Area 5 will not provide them.

Soft block are mostly randomised, though some stages have a preset location for a block containing a specific item. Crystals have several possible locations, all of which are listed on the maps, though only the amount listed will appear. Enemy locations were sourced using cheats to survey the stage in a paused state.


The Battle Game page (for option info and arena details) can be found here!

This mode is a single-stage score attack, where the goal is to complete the stage and defeat the boss while amassing as high a score as possible. This entails collecting bonus items, chaining multiple enemies in one bomb blast, and clearing the stage as quickly as possible. You are awarded one of ten ranks depending on your final score.

Challenge Game comes in 2 Minute and 5 Minute variants, each with different enemy and item quantities and layouts. You are given the option of three item loadouts:
TYPE 1: Power Glove, Fire Up x 2, Bomb Kick; ideal for clearing out foes and soft blocks from afar.
TYPE 2: Remote Control, Full Fire, Wall Pass; ideal for timing your comboes and breaching walls.
TYPE 3: Line Bomb, Speed Up x 2, Bomb Up x 2; ideal for hit-and-run tactics.

When the timer reaches 1 minute, hard blocks begin from top to bottom, left to right, until the entire stage is flattened by the timer's end. This does not apply when fighting the boss, though Bomberman will die when the timer runs out.

2 Minute Mode


ITEMS: Bomb Up x 6, Fire Up x 4, Full Fire x 2, Speed Up x 4, Geta x 4, Penetration Bomb B Panel x 2, S Panel
ENEMIES: Pass x 3, Minvo x 2, Generator x 3, Dengeki Block x 5

5 Minute Mode


ITEMS: Bomb Up x 7, Fire Up x 5, Full Fire x 2, Speed Up x 2, Geta x 5, Penetration Bomb B Panel x 3, S Panel x 2
ENEMIES: Pass x 3, Minvo x 3, Generator x 4, Dengeki Block x 10

boss

Reaching the exit will pit you against Bassary. See Hyuuhyuu Star for battle strategies and tips.
Requires 3 hits to defeat in 2 Minute Mode, and 5 hits in 5 Minute Mode.

Pass: A ball with ears and tiger stripes. Can only change direction every 3 tiles. 800 points.
Minvo: An orange disc with fangs. Can only change direction every 5 tiles. 800 points.
Ballom: A red balloon. Can only change direction every 4 tiles. Only spawn from Generators. 800 points.
Pontan: A yellow spinning disc. Can only change direction every 4 tiles. Only spawn from Generators. 800 points.
Generator (ジェネレータ): Brown steel floor tiles. Every 10 seconds they will spawn a new enemy, up to a maximum of 3, after which they will only spawn more once one of those enemies have been defeated.
Dengeki Block (電撃ブロック): Cannot be destroyed when they are sparking electricity; they are otherwise harmless. 3200 points.
B Panel (Bパネル): 3200 points.
S Panel (Sパネル): 6400 points.

Ranking

Rank
だめボン / Worst Bomber
さるボン / Bad Bomber
みそボン / Beginner Bomber
なみボン / Average Bomber
うまボン / Decent Bomber
ぷろボン / Professional Bomber
かみボン / Super Bomber
めいじん / King Bomber
たつじん / Master Bomber
げきボン / Ultimate Bomber
2 Minute Mode
0 ~ 9999
10000 ~ 49999
50000 ~ 99999
100000 ~ 149999
150000 ~ 159999
160000 ~ 179999
180000 ~ 209999
210000 ~ 229999
230000 ~ 259999
260000 +
5 Minute Mode
0 ~ 29999
30000 ~ 79999
80000 ~ 149999
150000 ~ 219999
220000 ~ 259999
260000 ~ 299999
300000 ~ 349999
350000 ~ 399999
400000 ~ 449999
450000 +

The American Atlus-published version uses entirely different passwords from the Japanese version. The European Sony-published version is compatible with the Japanese passwords.

Area passwords

JPUS JPUS JPUS JPUS JPUS
Area 1-1
Area 1-2
Area 1-3
Area 1-4
Area 1-5
8010
1180
8086
2919
1021
2180
1986
1910
2911
1060
Area 2-1
Area 2-2
Area 2-3
Area 2-4
Area 2-5
0127
1220
1018
0804
0714
2008
0718
1704
1401
2701
Area 3-1
Area 3-2
Area 3-3
Area 3-4
Area 3-5
1027
2413
3009
6502
6809
0902
0209
2173
1068
3639
Area 4-1
Area 4-2
Area 4-4
Area 4-4
Area 4-5
0627
8818
3674
4891
0605
9174
0648
2736
0588
1891
Area 5-1
Area 5-2
Area 5-3
Area 5-4
Area 5-5
0730
2151
3562
3812
2203
6235
2238
1207
3021
0351

Full power

These passwords will equip Bomberman with 7 Bomb Ups, 6 Speed Ups, a Full Fire, Remote Control, Bomb Kick, Line Bomb, Power Glove, and 1 Heart.


Area 1
Area 2
Area 3
Area 4
Area 5
JP
7327
9717
5211
1814
1029
US
1197
1418
7310
2777
3623

Battle passwords

Entering any of these passwords will take you to the Battle Game menu, with new features unlocked. The first of these passwords will unlock two additional stages in the Battle Game. The "Battle Group" passwords will rearrange the existing battle stages with new object layouts.


Battle Stages 11 & 12
Battle Group 2
Battle Group 3
Battle Group 4
JP
5656
4622
4989
1616
US
3636
1622
6833
8686

Only one password can be activated at a time, meaning Stages 11 & 12 do not have Battle Group variants. Exiting the Battle Game will revert these changes, and will require the password to be input again.

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page last modified: 11/03/2019