Bomberman Quest

Peace Town

Bomberman's ship happened to crash land in a quaint little town with the smallest population ever. This area serves as the hub between Zones, where you can save your progress, create new bomb items, or just chat with the locals.
Click a square of the map to leap to its description.

D4
D4
E4
E4
D5
D5
E5
E5

D4

Where the game begins. Entering the shuttle will say how many engine parts are left to find (ie. how many bosses are left to defeat). You can talk to Kepo to save your game progress.
Venturing left into C4 will take you to the Field Zone.
Using the Ocarina / Flute item will instantly warp you here.
Dig to the left of the shuttle using the Scoop / Shovel to unearth a Fire Up.
Once Burning Commander / Pyro Commander is defeated, entering the shuttle will end the game. When you have captured all the monsters, entering it will take you to the final battle.

E4

You can go up into the Forest Zone once Water Commander is defeated.
You can also enter the library to read up on the game's controls and mechanics.

E5

You can go right into the Beach Zone once Electro Commander is defeated.
The building houses a woman who's quite uppity about all the monsters, but otherwise is of no importance.
The old man collects trading cards - once you give him the White Card, Black Card and Honey Card, he will award you with a new bomb item: the Robot Bomb.

D5

You can go down into the Desert Zone once Hurricane Commander is defeated.
The Bomb Workshop is located here, where you can either create a new bomb (by combining a Explosive Core and another item), or extending the blast radius of a bomb (by combining a Fire Up and any bomb). See the Items page for details.

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page last modified: 11/12/2017