The goal of Normal Mode is to destroy all enemies and find the exit hidden beneath a random soft block.
Every tenth stage is a boss battle against a larger, stronger foe. Defeating the boss will award you with items and take you to the next world.
After every fifth stage is a Bonus stage, where Bomberman is invincible and must destroy ten Pontans within the time limit. to access a cache of items.
There are 10 areas with 10 stages in each.
Items are not automatically activated, but instead sent to Bomberman's inventory - it can be scrolled through and activated using the touchscreen. Most power-ups are active only for one stage, and some have a time limit. All active power-ups are lost upon death, though.
If time runs up, the exit will spawn a Pontan every 8 seconds. Bombing the exit at any time will also spawn a single Pontan.
If Bomberman runs out of lives, it's game over, and you can only continue from the start of the world or the last bonus stage.
Details on the Battle Mode can be found here.
|Control Pad||Move the player.|
|A Button||Lay a bomb. Use Power Glove; double-tap to use Line Bomb.|
|B Button||Detonate a Remote Control bomb.|
|Y Button||Use the Bomb Punch, Shield or Line Bomb abilities.|
|X Button||Stop a kicked bomb.|
|L Button||Stop a kicked bomb.|
|R Button||Flip to page 1 of items menu (Normal Game). Displays player name (Battle Mode).|
|START Button||Pauses the game.|
|SELECT Button||Marks your Bomberman with an arrow (Battle Mode).|
Items in Normal Mode are held in your inventory, and can be activated at any time by tapping them on the touchscreen. All Bomb Ups, Fire Ups and Speed Ups are lost upon death, and all other power-ups are only active for one stage.
Names are sourced from the Japanese website. Names in brackets are from the English manual.
Increases bomb stock by 1. Maximum of 8.
Decreases bomb stock by 1.
Increases bomb blast range by 1 tile. Maximum of 8.
Decreases bomb blast range by 1 tile.
Maximises bomb blast range.
Increases movement speed. Maximum of 8.
Decreases movement speed.
Bombs can be detonated at any time by pressing the B Button.
Bomb blasts will penetrate through soft blocks.
The first laid bomb will always have maximum blast range.
The first laid bomb is hidden from view (appearing only as a small grey dot), and will only detonate if a foe steps on it or if it is hit by a bomb blast. It will detonate 1 second after activation.
If a bomb is kicked, it will bounce off any obstacle it collides with. If thrown, it will bounce around randomly before settling on a new position.
Bombs explode in a 5x5 radius if user has 4 or more Fire Ups; with 4 to 7 the corners are rounded off, but at 8 Fire Ups it'sa perfect square.
Walk into a bomb to kick it; press the X Button to stop it in its tracks.
Press the Y Button to punch a bomb through the air; it will land 2 tiles ahead.
Double-tap the A Button to lay all your bombs forward in a row.
Press the A Button to pick up and carry bombs. Release to throw 2 tiles ahead,
Hold the Y Button to draw a shield, protecting you from bomb blasts; you cannot move or changed direction while th shield is drawn.
Allows Bomberman to walk through soft blocks for 60 seconds. Bomberman will die if standing inside a soft block when the power-up expires.
Allows Bomberman to walk through bombs for 60 seconds.
Renders Bomberman invulnerable to all attacks for 30 seconds.
Renders Bomberman invulnerable only to bomb blasts for 30 seconds.
Protects Bomberman from 1 attack.
Adds 1 minute to the stage's timer.
Awards the player an extra life.
Gives you a random item when collected.
Exposes what items are hidden inside soft blocks, and reveals the location of the exit.