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ONM Remembered – #278

“We’d like to tell you what’s going on in these shots, but frankly it’s all too bizarre for us to deal with. At least, not until we’ve ingested some hard drugs.”


from 64 Magazine volume 15 (18th June 1998)

More early previews for Earthworm Jim 3D. The game is looking a bit closer to the finished product, though it’s still wildly different! None of these assets resemble anything I recall in the final release; I remember no shopping mall temple, no popcorn-wielding TV-cyclops, nor even pigboarding down a Mario 64-style slide. I can only imagine the engine was built by this point, but the crew were left to figure out what on earth to actually put into it.