Taisen! Bomberman

Single Battle

Battle 1 Battle 21 Battle 41 Battle 61 Battle 81
Bonus Battle enemies

According to the manual there are 5000 stages (!!) in Single Game, though only 100 layouts; after Battle 100 they will loop to the beginning and repeat, with faster enemy behaviour and the Bomb Blast Guide disabled.

Item data in stages with Dorimogura levels may be incomplete because of their soft block destroying behaviour. Enemy positions may vary, particularly which enemy is in what spot; enemy positions in Battle 93 are total conjecture.
Enemies marked in underline (or outlined in cyan on the maps) spawn after one enemy has been defeated enemies marked in bold (or outlined in pink on the maps) spawn after all enemies have been defeated. Some enemies share a position, marked by displaying half of each enemy.

Each stage has a stage type, broadcasting its gimmick:
Normal: No gimmick.

Sand Spike / トゲトゲ: Spikes raise from circular pits of sand every 6 seconds, stunning the player or enemy Bombermen for a second if they are struck by them; it does not effect bombs or enemies.

Conveyor Belt / ベルコン: Conveyor belts move in one direction, carrying Bombermen, bombs and items with them. Does not effect enemies.

Tunnel / ドカン: Tunnels obscure whatever is inside them from view.

Kick / キック: Features the Bomb Kick item, as well as arrows that redirect kicked bombs, and often stationary bombs that 'activate' when kicked.

Magma / マグマ: Does not feature hard blocks, but instead pits that the player cannot cross. Explosions and floating enemies (Ballom, Metal X) can cross the pits, however.

Warp / ワーブ: Warp panels will carry you between two designated panels. Bombs can be kicked through warps.

Open-Air / はらっぱ: An arena with no hard block grid, instead filled with destructible soft blocks.

Idaten /イダテン: Features Speed Up/Down Tiles (スピード最大/最小) that change the player's speed when walked upon. If Speed Up, will increase Bomberman's speed to maximum when walked on. If Speed Down, will reduce speed to 0. Bombing the panel will toggle between Speed Up or Down.

Dark Screen / くちやみ: An arena set in total darkness. The player character emits a halo of light, and bomb explosions and certain enemy behaviours (Sparky's electricity, Senshan's cannon) will also temporarily illuminate themselves. Enemy Bombermen are not visible.

Full Fire / フルファイアー: Features Fire Up/Down Tiles (火カ最大/最小), similar to the Speed Up Tiles; will increase Fire Up to max or 0 depending on its state, etc. This stage type also features pits.

Items Galore / アイテムざくざく: The arena's full contents of items are strewn around the playing area; you won't find any extra inside of soft blocks! Typically features enemies that try to destroy them, such as Bakuda or Dorimogura.

Skull / ドクロ: Features high quantities of Skull items, sometimes lying in the open.

Mystery / ナゾナゾ: The only item to be found is Mystery items.

Vs. Bomberman / VSボンバーマン: A Bomberman battle. When the timer reaches 40 seconds during these rounds, the match enters Sudden Death and hard blocks will rain down, filling in the edge of the arena until the arena is 2-tiles smaller on all sides.


Battle 1 (Normal)


ITEMS: n/a
ENEMIES: Ballom
An introduction to the game's movement controls and laying bombs.


Battle 2 (Normal)


ITEMS: Bomb Up, Fire Up, Speed Up x 2, Gold Coin
ENEMIES: Ballom
An introduction to the power-up items.


Battle 3 (Normal)


ITEMS: Bomb Up, Fire Up, Speed Up, Barrier x 3
ENEMIES: Sparky
An introduction to finding items inside soft blocks.


Battle 4 (Normal)


ITEMS: Bomb Up, Fire Up x 2, Speed Up x 2, Super Bomb, Barrier, Gold Coin x 2
ENEMIES: Ballom, Sparky
An introduction to the Super Bomb's penetrating properties.


Battle 5 (Normal)


ITEMS: Bomb Up, Fire Up, Speed Up x 2, Silver Coin
ENEMIES: Ballom x 2


Battle 6 (Normal)


ITEMS: Bomb Up, Fire Up, Speed Up x 2, Gold Coin
ENEMIES: Ballom x 2


Battle 7 (Normal)


ITEMS: Bomb Up x 2, Fire Up, Speed Up x 2, Gold Coin
ENEMIES: Ballom, Sparky


Battle 8 (Normal)


ITEMS: Bomb Up x 2, Fire Up x 2, Speed Up x 2, Super Bomb, Silver Coin, Gold Coin
ENEMIES: Ballom, Sparky x 2


Battle 9 (Normal)


ITEMS: Bomb Up x 2, Fire Up x 2, Speed Up x 2, Super Bomb, Gold Coin
ENEMIES: Sparky, Super Sparky


Battle 10 (Normal)


ITEMS: Bomb Up x 5, Fire Up x 5, Speed Up x 6 , Super Bomb, Barrier, Gold Coin
ENEMIES: Bomberman x 1


Battle 11 (Normal)


ITEMS: Bomb Up x 2, Fire Up x 2, Speed Up x 2, Super Bomb, Silver Coin
ENEMIES: Barom, Pass, Nezura


Battle 12 (Normal)


ITEMS: Bomb Up x 2, Fire Up x 2, Speed Up x 3, Super Bomb, Silver Coin
ENEMIES: Pass, Nezura x 2


Battle 13 (Normal)


ITEMS: Bomb Up x 2, Fire Up x 2, Speed Up x 2, Super Bomb, Silver Coin
ENEMIES: Pass, Daru, Nezura x 2


Battle 14 (Normal)


ITEMS: Bomb Up x 3, Fire Up x 2, Speed Up x 4, Super Bomb, Silver Coin, Gold Coin
ENEMIES: Daru x 2, Super Sparky


Battle 15 (Normal)


ITEMS: Bomb Up x 6, Fire Up x 7, Speed Up x 7, Super Bomb, Barrier, Silver Coin x 2
ENEMIES: Bomberman x 2


Battle 16 (Sand Spike)


ITEMS: Bomb Up x 3, Fire Up x 3, Speed Up x 3, Super Bomb, Gold Coin
ENEMIES: Barom, Pass, Handy


Battle 17 (Sand Spike)


ITEMS: Bomb Up x 3, Fire Up x 3, Speed Up x 4, Super Bomb, Silver Coin
ENEMIES: Barom, Nezura, Senshan


Battle 18 (Sand Spike)


ITEMS: Bomb Up x 3, Fire Up x 4, Speed Up x 3, Super Bomb, Silver Coin
ENEMIES: Nezura, Handy, Senshan


Battle 19 (Sand Spike)


ITEMS: Bomb Up x 4, Fire Up x 4, Speed Up x 4, Super Bomb, Silver Coin
ENEMIES: Pass, Handy, Senshan, Senshan


Battle 20 (Sand Spike)


ITEMS: Bomb Up x 8, Fire Up x 8, Speed Up x 8, Super Bomb, Barrier, Silver Coin x 2
ENEMIES: Bomberman x 2


Battle 21 (Conveyor Belt)


ITEMS: Bomb Up x 2, Fire Up x 5, Speed Up x 5, Super Bomb, Silver Coin
ENEMIES: Barom, Pass, Sparky, Shoberun


Battle 22 (Conveyor Belt)


ITEMS: Bomb Up x 2, Fire Up x 3, Speed Up x 4, Super Bomb, Silver Coin x 2
ENEMIES: Pass, Daru, Nezura, Shoberun


Battle 23 (Conveyor Belt)


ITEMS: Bomb Up x 2, Fire Up x 3, Speed Up x 4, Super Bomb, Silver Coin
ENEMIES: Barom x 2, Pass x 2


Battle 24 (Conveyor Belt)


ITEMS: Bomb Up x 5, Fire Up x 5, Speed Up x 5, Super Bomb, Silver Coin
ENEMIES: Barom x 2, Shoberun x 2


Battle 25 (Conveyor Belt)


ITEMS: Bomb Up x 8, Fire Up x 8, Speed Up x 7, Super Bomb, Barrier, Silver Coin
ENEMIES: Bomberman x 2


Battle 26 (Tunnel)


ITEMS: Bomb Up x 3, Fire Up x 3, Speed Up x 3, Silver Coin
ENEMIES: Barom, Pass, Dogun


Battle 27 (Tunnel)


ITEMS: Bomb Up x 4, Fire Up x 6, Speed Up x 3, Super Bomb, Silver Coin
ENEMIES: Pass, Nezura, Dogun


Battle 28 (Tunnel)


ITEMS: Bomb Up x 4, Fire Up x 4, Speed Up x 4, Silver Coin
ENEMIES: Nezura, Senshan, Dogun


Battle 29 (Tunnel)


ITEMS: Bomb Up x 5, Fire Up x 3, Speed Up x 3, Super Bomb, Silver Coin
ENEMIES: Nezura, Senshan, Dogun, Dogun


Battle 30 (Tunnel)


ITEMS: Bomb Up x 7, Fire Up x 9, Speed Up x 8, Super Bomb, Barrier, Silver Coin
ENEMIES: Bomberman x 3


Battle 31 (KicK)


ITEMS: Fire Up x 3, Speed Up x 4, Bomb Kick x 2, Super Bomb, Silver Coin, Gold Coin
ENEMIES: Senshan, Senshan mkII


Battle 32 (KicK)


ITEMS: Bomb Up, Fire Up x 3, Speed Up x 4, Bomb Kick, Super Bomb, Silver Coin, Gold Coin
ENEMIES: Senshan, Senshan mkII, Kondoria


Battle 33 (KicK)


ITEMS: Bomb Up x 2, Fire Up x 2, Speed Up x 5, Bomb Kick, Super Bomb, Silver Coin
ENEMIES: Senshan x 2, Dogun, Kondoria


Battle 34 (KicK)


ITEMS: Bomb Up x 3, Fire Up x 5, Speed Up x 4, Bomb Kick, Super Bomb, Silver Coin
ENEMIES: Senshan, Dogun, Kondoria, Senshan mkII


Battle 35 (KicK)


ITEMS: Bomb Up x 8, Fire Up x 8, Speed Up x 8, Bomb Kick x 3, Super Bomb, Barrier, Silver Coin
ENEMIES: Bomberman x 2


Battle 36 (Magma)


ITEMS: Bomb Up x 2, Fire Up x 3, Speed Up x 2, Super Bomb, Silver Coin
ENEMIES: Barom, Pass x 2, Kururin


Battle 37 (Magma)


ITEMS: Bomb Up x 3, Fire Up x 3, Speed Up x 3, Bomb Kick, Super Bomb, Silver Coin
ENEMIES: Barom, Pass, Kururin, Bakuda


Battle 38 (Magma)


ITEMS: Bomb Up x 4, Fire Up x 3, Speed Up x 3, Bomb Kick, Super Bomb, Silver Coin
ENEMIES: Pass x 2, Senshan, Bakuda


Battle 39 (Magma)


ITEMS: Bomb Up x 3, Fire Up x 5, Speed Up x 3, Bomb Kick, Super Bomb, Silver Coin
ENEMIES: Barom, Senshan, Kururin, Bobo


Battle 40 (Magma)


ITEMS: Bomb Up x 9, Fire Up x 8, Speed Up x 8, Bomb Kick, Super Bomb, Barrier, Silver Coin x 2
ENEMIES: Bomberman x 2


Battle 41 (Warp)


ITEMS: Bomb Up x 3, Fire Up x 3, Speed Up x 3, Silver Coin
ENEMIES: Barom, Nezura, Senshan


Battle 42 (Warp)


ITEMS: Bomb Up x 2, Fire Up x 4, Speed Up x 4, Bomb Kick, Super Bomb, Silver Coin
ENEMIES: Pass, Daru, Shoberun, Nezura


Battle 43 (Warp)


ITEMS: Bomb Up x 4, Fire Up x 5, Speed Up x 5, Bomb Kick, Silver Coin
ENEMIES: Pass, Daru, Nezura, Shoberun


Battle 44 (Warp)


ITEMS: Bomb Up x 3, Fire Up x 6, Speed Up x 5, Bomb Kick, Super Bomb, Silver Coin
ENEMIES: Nezura, Bakuda x 2


Battle 45 (Warp)


ITEMS: Bomb Up x 9, Fire Up x 9, Speed Up x 9, Bomb Kick x 2, Super Bomb, Barrier, Silver Coin x 2
ENEMIES: Bomberman x 2


Battle 46 (Open-Air)


ITEMS: Bomb Up x 7, Fire Up x 4, Speed Up x 4, Bomb Kick, Super Bomb, Silver Coin x 2
ENEMIES: Nezura, Senshan, Senshan mkII, Nezura


Battle 47 (Open-Air)


ITEMS: Bomb Up x 5, Fire Up x 6, Speed Up x 9, Bomb Kick, Super Bomb, Silver Coin x 2, Gold Coin
ENEMIES: Handy, Bakuda x 2, Senshan mkII


Battle 48 (Open-Air)


ITEMS: Bomb Up x 5, Fire Up x 3, Speed Up x 5, Bomb Kick, Super Bomb, Silver Coin x 3
ENEMIES: Nezura, Dorimogura x 2, Senshan mkII


Battle 49 (Open-Air)


ITEMS: Bomb Up x 6, Fire Up x 2, Speed Up x 6, Bomb Kick, Silver Coin x 2
ENEMIES: Nezura, Bakuda, Dorimogura, Metal X


Battle 50 (Open-Air)


ITEMS: Bomb Up x 10, Fire Up x 10, Speed Up x 10, Bomb Kick x 2, Super Bomb x 2
ENEMIES: Bomberman x 2


Battle 51 (Idaten)


ITEMS: Fire Up x 4, Speed Up x 2, Speed Down, Bomb Kick, Silver Coin
ENEMIES: Barom, Nezura x 2, Dogun


Battle 52 (Idaten)


ITEMS: Bomb Up x 6, Fire Up x 4, Speed Down x 3, Bomb Kick, Super Bomb, Silver Coin
ENEMIES: Daru x 2, Nezura, Kururin,


Battle 53 (Idaten)


ITEMS: Bomb Up x 3, Fire Up x 6, Speed Down x 3, Bomb Kick, Super Bomb, Silver Coin
ENEMIES: Daru, Nezura, Kururin, Dogun X


Battle 54 (Idaten)


ITEMS: Bomb Up x 6, Fire Up x 4, Speed Down x 3, Bomb Kick, Super Bomb, Silver Coin
ENEMIES: Nezura, Senshan, Dogun X, Kururin x 2


Battle 55 (Idaten)


ITEMS: Bomb Up x 12, Fire Up x 12, Speed Down x 6, Bomb Kick, Super Bomb, Barrier, Silver Coin
ENEMIES: Bomberman x 3


Battle 56 (Dark Screen)


ITEMS: Bomb Up x 4, Fire Up x 3, Speed Up x 3, Bomb Kick, Super Bomb, Silver Coin
ENEMIES: Sparky x 2, Super Sparky


Battle 57 (Dark Screen)


ITEMS: Bomb Up x 3, Fire Up x 3, Speed Up x 3, Bomb Kick, Silver Coin
ENEMIES: Sparky x 2, Bakuda, Bakuda


Battle 58 (Dark Screen)


ITEMS: Bomb Up x 9, Fire Up x 6, Speed Up x 6, Bomb Down, Fire Down x 2, Bomb Kick, Super Bomb, Silver Coin, Gold Coin
ENEMIES: Bakuda x 2, Bakuda Red, Bakuda Red


Battle 59 (Dark Screen)


ITEMS: Bomb Up x 3, Fire Up x 4, Speed Up x 6, Bomb Kick, Super Bomb, Silver Coin
ENEMIES: Super Sparky, Senshan, Senshan mkII, Senshan


Battle 60 (Dark Screen)


ITEMS: Bomb Up x 12, Fire Up x 11, Speed Up x 13, Bomb Down, Fire Down, Speed Down, Bomb Kick x 2, Super Bomb, Barrier x 3, Silver Coin x 2
ENEMIES: Bomberman x 3


Battle 61 (Normal)


ITEMS: Bomb Up, Fire Up x 2, Speed Up, Power Glove, Silver Coin
ENEMIES: Barom, Dorimogura, Shoberun Introduction to the Power Glove.


Battle 62 (Normal)


ITEMS: Bomb Up x 3, Fire Up x 5, Speed Up x 4, Power Glove, Super Bomb, Silver Coin
ENEMIES: Pass, Dorimogura, Shoberun, Gasin


Battle 63 (Normal)


ITEMS: Bomb Up x 5, Fire Up x 2, Speed Up, Speed Down, Power Glove, Silver Coin
ENEMIES: Bakuda, Dorimogura x 2, Shoberun


Battle 64 (Normal)


ITEMS: Bomb Up x 6, Fire Up x 6, Speed Up x 4, Fire Down, Speed Down, Power Glove, Silver Coin
ENEMIES: Dorimogura x 2, Dogun, Kururin


Battle 65 (Normal)


ITEMS: Bomb Up x 8, Fire Up x 10, Speed Up x 10, Fire Down x 2, Speed Down, Power Glove x 4, Super Bomb, Barrier, Silver Coin x 2
ENEMIES: Bomberman x 3


Battle 66 (Full Fire)


ITEMS: Bomb Up x 4, Speed Up x 3, Fire Down x 2, Bomb Kick, Power Glove, Super Bomb, Silver Coin
ENEMIES: Handy, Senshan x 2, Bakuda


Battle 67 (Full Fire)


ITEMS: Bomb Up x 5, Speed Up x 6, Fire Down x 2, Bomb Kick, Power Glove, Super Bomb, Silver Coin
ENEMIES: Senshan, Bakuda x 2, Metal X


Battle 68 (Full Fire)


ITEMS: Bomb Up x 8, Speed Up x 8, Bomb Down x 2, Fire Down x 4, Speed Down x 3, Bomb Kick, Power Glove, Super Bomb, Silver Coin x 2
ENEMIES: Senshan, Bakuda, Bakuda Red, Metal X


Battle 69 (Full Fire)


ITEMS: Bomb Up x 5, Speed Up x 5, Bomb Kick, Super Bomb, Silver Coin
ENEMIES: Metal X x 3


Battle 70 (Full Fire)


ITEMS: Bomb Up x 11, Speed Up x 11, Bomb Down, Fire Down x 4, Speed Down, Power Glove, Bomb Kick, Super Bomb, Barrier, Silver Coin x 2
ENEMIES: Bomberman x 3


Battle 71 (Items Galore)


ITEMS: Bomb Up x 6, Fire Up x 5, Speed Up x 2, Bomb Down, Fire Down x 5, Speed Down x 2
ENEMIES: Daru, Bakuda, Nezura, Senshan mkII


Battle 72 (Items Galore)


ITEMS: Bomb Up x 7, Fire Up x 5, Speed Up x 5, Fire Down, Speed Down, Bomb Kick, Power Glove x 2, Super Bomb, Gold Coin x 2
ENEMIES: Bakuda Red, Gasin x 4


Battle 73 (Items Galore)


ITEMS: Bomb Up x 8, Fire Up x 3, Speed Up x 5, Bomb Down, Bomb Down, Fire Down x 8, Speed Down, Bomb Kick x 2
ENEMIES: Daru, Bakuda x 2, Gasin x 2


Battle 74 (Items Galore)


ITEMS: Bomb Up x 9, Fire Up x 9, Speed Up x 6, Bomb Down, Fire Down x 2, Speed Down, Bomb Kick, Power Glove
ENEMIES: Barom, Sparky, Bakuda x 2, Gasin


Battle 75 (Items Galore)


ITEMS: Bomb Up x 15, Fire Up x 5, Speed Up x 13, Bomb Down, Fire Down x 2, Speed Down x 2, Bomb Kick, Super Bomb
ENEMIES: Bomberman x 2


Battle 76 (Skull)


ITEMS: Bomb Up x 3, Fire Up x 5, Speed Up x 5, Super Bomb, Skull x 2, Silver Coin
ENEMIES: Pass, Bakuda, Gasin x 2 Introduces the Skull items.


Battle 77 (Skull)


ITEMS: Bomb Up x 6, Fire Up x 5, Speed Up x 9, Bomb Down, Fire Down x 2, Speed Down x 2, Bomb Kick, Power Glove, Super Bomb, Skull x 2, Silver Coin x 2
ENEMIES: Handy, Shoberun, Matango x 2


Battle 78 (Skull)


ITEMS: Bomb Up x 3, Fire Up x 7, Speed Up x 9, Fire Down x 2, Speed Down, Bomb Kick, Power Glove, Skull x 2, Silver Coin
ENEMIES: Handy, Bakuda, Bakuda Red, Matango


Battle 79 (Skull)


ITEMS: Bomb Up x 8, Fire Up x 6, Speed Up x 8, Bomb Down x 3, Speed Down, Bomb Kick, Power Glove, Super Bomb, Skull x 8, Silver Coin
ENEMIES: Bakuda, Bakuda Red, Shoberun, Dorimogura


Battle 80 (Skull)


ITEMS: Bomb Up x 11, Fire Up x 10, Speed Up x 10, Bomb Down, Speed Down x 2, Bomb Kick, Power Glove, Super Bomb, Barrier, Skull x 3, Silver Coin x 2
ENEMIES: Bomberman x 3, Matango


Battle 81 (Kick)


ITEMS: Bomb Up, Fire Up x 2, Speed Up x 2, Bomb Kick x 2, Silver Coin
ENEMIES: Barom, Handy, Kururin


Battle 82 (Kick)


ITEMS: Bomb Up x 3, Fire Up x 6, Speed Up x 2, Bomb Kick, Skull, Silver Coin
ENEMIES: Dogun x 2, Kondoria, Gasin


Battle 83 (Kick)


ITEMS: Bomb Up x 4, Fire Up x 4, Speed Up x 4, Bomb Kick, Skull x 2, Silver Coin
ENEMIES: Dogun x 2, Kondoria, Senshan mkII


Battle 84 (Kick)


ITEMS: Bomb Up x 4, Fire Up x 7, Speed Up x 3, Bomb Down, Speed Down x 2, Bomb Kick, Super Bomb, Skull x 2
ENEMIES: Dogun, Senshan mkII, Kururin, Bakuda, Bakuda Red


Battle 85 (Kick)


ITEMS: Bomb Up x 12, Fire Up x 10, Speed Up x 10, Fire Down x 2, Speed Down, Bomb Kick x 4, Super Bomb, Barrier, Skull x 2, Silver Coin
ENEMIES: Bomberman x 3


Battle 86 (Mystery)


ITEMS: Mystery x ?
ENEMIES: Dogun x 2, Handy, Kondoria Introduces the Mystery Item.


Battle 87 (Mystery)


ITEMS: Mystery x ?
ENEMIES: Senshan, Kururin, Kondoria, Matango, Bakuda Red


Battle 88 (Mystery)


ITEMS: Mystery x ?
ENEMIES: Bakuda Red, Dorimogura, Metal X, Gasin


Battle 89 (Mystery)


ITEMS: Mystery x ?
ENEMIES: Bakuda, Bakuda Red, Kururin, Matango, Senshan mkII


Battle 90 (Mystery)


ITEMS: Mystery x ?
ENEMIES: Bomberman x 3


Battle 91 (Items Galore)


ITEMS: Bomb Up x 12, Fire Up x 10, Speed Up x 14, Bomb Down x 2, Fire Down x 3, Speed Down x 6, Bomb Kick, Power Glove, Super Bomb x 2
ENEMIES: Bakuda Red, Gasin x 4


Battle 92 (Sand Spike)


ITEMS: Bomb Up x 2, Fire Up x 2, Speed Up x 7, Power Glove, Skull, Silver Coin
ENEMIES: Senshan x 2, Senshan mkII x 2


Battle 93 (Dark Screen)


ITEMS: Bomb Up x 8, Fire Up x 4, Speed Up x 9, Bomb Down x 2, Fire Down, Bomb Kick, Power Glove, Super Bomb, Skull x 3, Silver Coin x 2
ENEMIES: Handy, Dogun, Kondoria, Matango


Battle 94 (Magma)


ITEMS: Bomb Up x 4, Speed Up x 4, Skull x 2, Silver Coin
ENEMIES: Barom x 5


Battle 95 (Normal)


ITEMS: Bomb Up x 10, Fire Up x 11, Speed Up x 12, Bomb Down x 2, Fire Down, Power Glove x 4, Super Bomb, Barrier, Skull x 2, Silver Coin x 2
ENEMIES: Bomberman x 3


Battle 96 (Belt Conveyor)


ITEMS: Bomb Up x 6, Fire Up x 7, Speed Up x 7, Power Glove, Super Bomb x 5, Barrier, Skull x 2, Silver Coin x 2
ENEMIES: Bomberman x 3


Battle 97 (Tunnel)


ITEMS: Bomb Up x 12, Fire Up x 11, Speed Up x 10, Fire Down, Speed Down x 2, Bomb Kick, Power Glove, Super Bomb, Barrier, Skull x 2, Silver Coin x 3, Gold Coin
ENEMIES: Bomberman x 3


Battle 98 (Warp)


ITEMS: Bomb Up x 9, Fire Up x 10, Speed Up x 8, Fire Down x 2, Speed Down, Power Glove, Bomb Kick, Super Bomb, Barrier, Silver Coin x 2, Skull x 2
ENEMIES: Bomberman x 3


Battle 99 (Full Fire)


ITEMS: Bomb Up x 12, Speed Up x 11, Power Glove, Bomb Down, Fire Down x 6, Speed Down, Bomb Kick, Power Glove, Super Bomb x 2, Barrier, Skull x 2, Silver Coin x 2
ENEMIES: Bomberman x 3


Battle 100 (Normal)


ITEMS: Bomb Up x 12, Fire Up x 9, Speed Up x 12, Bomb Down, Fire Down x 4, Bomb Kick, Power Glove, Super Bomb, Barrier, Skull x 2, Silver Coin x 2
ENEMIES: Bomberman x 4

There are six maps for Bonus Battle, which it will cycle through in order. Enemies will constantly spawn once one is defeated, so positions are irrelevant.

Bonus Battle 1

Bonus Battle 2

Bonus Battle 3

Bonus Battle 4

Bonus Battle 5

Bonus Battle 6

Japanese names and text are taken from the help manual, and English translations are taken from the game's internal asset data.

Barom / バロム

ゆっくりヒ浮遊移動する敵です。 風船なので 「穴」 の上を通過します。

Slowly floats around, changing direction infrequently. Because it is a balloon, it can float over hole tiles.

Pass / パース

やや速めに移動する敵です。 ブロックに行き当たるまで直進する性質があります。


Moves a little faster. Travels only in straight lines until it touches an obstacle.

Dogun / ドグーン

進行方向にボムがあると、 ボムを蹴ります。


If there is a bomb in its path, it will kick it away.

Dogun X / ドグーンX

Speeds up and runs away from any bomb its sees.
Not mentioned in the manual.

Handy / ハンディ

進行方向にボムがあると、 ボムを押します。 押されたボムは 「投げ」 と同じように飛ばされます。


If there is a bomb in its path, it will throw it 3 tiles away away like a Power Glove.

Shoberun / ショベルン

進行方向にボムがあると、進行方向とは反対側にボムを投げま丸す。


If there is a bomb in its path, it will launch it 2 tiles behind itself.

Kururin / クルリン

ボムに囲まれると、 回転しつつボムを蹴散らします。 プレイヤーが視界に入ると、 高速で回転攻撃してきます。


If it sees the player, it will speed up and give chase. If it is close to a bomb, it will charge forward and launch it 2 tiles away.

Matango / マタンゴ

移動しつつ 「ドクロ」 を吐き出しま丸す。


Moves slowly. Periodically spawns new Skull item panels and throws them 2 tiles ahead.

Gasin / ガシーン

バトルアイテム、 ボムに接触すると、ガシガシと食べながら移動します。


Moves slowly. Will stop to eat bombs and item panels on contact, removing them from play.

Daru / ダル

2ブロック毎にジャンプと着地を繰り返します。 ハードブロック、 ソフトブロックもジャンプで飛び越えます。


Hops 2 tiles at a time, pausing for a while between hops; you can walk under it when it is moving. Can jump over bombs, hard blocks, etc.

Sparky / スバーキー

周囲にビリビリを放出します。


Stops periodically to emit electricity, though it doesn't appear to do anything.

Super Sparky / スーパースバーキー

スパーキーのリーダーです。 周囲に大きなビリビリを放出します。 耐久力が高いです。


Behaves like Sparky, only its electricity seems to have a small hit radius. Requires 2 hits to defeat.

Dorimogura / ドリモグラ

進行方向にソフトブロックがあると、 先端のドリルでソフトブロックを破壊します。


If there is a soft block in its path, it will drill through it, destroying the soft block and any item inside.

Bakuda / バクダ

爆発して炎を出します。爆発後、 その場に再出現します。


Stops periodically to detonate itself, exploding with a 2-tile blast radius; these explosions can destroy other enemies and even soft blocks or items. Must be attacked when it is not exploding.

Bakuda Red / バクダレッド

バクダ同様、 爆発して炎を出します。 炎はスーパーボムと同じく、 ソフトブロックなどを貫通します。


Behaves identically to Bakuda. Its explosions behave like Super Bombs, penetrating through soft blocks and items; in some stages its blast radius is longer.

Senshan / センシャン

火炎を放射します。 火炎に触れるとアウ卜になります。


Travels slowly. If Bomberman is in range, it will spray fire roughly 3 tiles ahead; these flames can pass through blocks.

Senshan mkII / センシャンmkⅡ

弾を連射します。 弾に触れるとアウトになります。 耐久力が高いです。


Behaves identically to Senshan. If it sees Bomberman, it will fire 2 slow-moving projectiles; these bullets can prematurely detonate bombs, but cannot pass through blocks. Requires 2 hits to defeat. Referred to as "SenshanRed" by its internal name.

Bobo / ボーボ

上下左右、 または斜め4方向に弾を発射します。 弾に触れるとアウトになります。 耐久力が高いです。


Stops periodically to fire projectiles in the four cardinal directions.

Nezura / ネズラー

プレイヤーに向かって高速で突っ込んできます。


Rolls at Bomberman on sight, rolling for 13 tiles if it does not collide with an obstacle. At the end of its path will bounce back 2 tiles and pause briefly before moving again.

Metal X / メタルX

浮遊移動でプレイヤーを追尾します。 ダメージを受けると、 点滅してランダムワープします。 耐久力が高いです。


Slowly floats over all terrain, will pursue Bomberman if nearby. Will teleport away after several seconds or if it collides with a bomb. Requires 3 hits to defeat (the first two hits will appear like it's teleporting away).

Kondoria / コンドリア

泡を吐き出してきます。 ボムが泡に当たると、 消滅してしまいます。


Moves slowly. If it sees a bomb, will shoot a slow-moving bubble projectile; it is harmful to the player, and will erase any bomb it touches.

Takaran / タカラン

ダメージを受けると、 コインを吐き出して消滅します。 プレイヤーが接触すると、 素早く逃げようとします。


Only found in the Bonus Battle. Will drop multiple Silver and Gold Coins when defeated. Will speed up and try to escape if Bomberman is too close.
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page last modified: 03/08/2019