The goal of all modes is to defeat all enemies within 120 seconds to complete the stage. In Online Battle you battle other Bombermen, while in Single Battle you fight against enemies, monsters with unique behaviours and traits, as well as computer-controlled Bombermen. This section will largely cover Single Battle unless otherwise specified.
The Single Battle consists of 100 levels in the vein of traditional Normal Games - to complete the stage you must defeat all enemies, which have unique behaviours and traits, and will hurt Bomberman on contact. Every fifth level is a Vs. Bomberman stage, pitting you against one to four CPU opponents.
Item panels are not carried across between stages. Before battles (in both Single Battle and Online Battle), you can equip Items to start the match with various buffs. They are limited-use items that are awarded for completing Missions, or can be bought using Diamonds; see Items for info.
You are given 120 seconds to complete each stage, and you lose once the timer reaches 0. You are awarded Stars based on how quickly you complete the stage; 3 Stars for less than 30 seconds, 2 stars for over 30 seconds, and 1 Star for over 90 seconds.
If you have 30 Stars, you can enter the Bonus Battle (ボーナスバトル) via the map screen. In these stages you are fully-stocked on Bomb Ups, Fire Ups and Speed Ups, and are unharmed by explosions or enemy collisions. The goal is to collect as many coins as possible in 30 seconds, by blowing up enemy treasure chests which scatter coins upon defeat.
You cannot play the Bonus Battle if you have 9999 Coins.
If you lose during Single Battle (to an enemy defeat or time-up), you are given the option of exiting at the cost of a Heart, or you can pay 9 Diamonds to continue; this will instantly revive you with a Barrier item and reset the timer (though it will not reset the Stars awarded). You can only continue once, and losing a second time will forcibly return you to the level select.
You have 5 Hearts, and one is used whenever you lose or exit a stage without completing it. Once all Hearts are gone, you cannot play Single Battle until one has refilled, though are you given the option to instantly replenish one by watching an advertisement video. One Heart will refill every 30 minutes, or you can instantly refill them by paying 9 Diamonds.
Characters can be unlocked by completing Missions or Vs. Bomberman matches that feature a Chance Battle. Characters have unique skills and varying stats, determining their maximum stock of Bomb Ups, etc. See Characters for info.
A congratulations screen is displayed upon completing Battle 100, though the Single Battle will continue by repeating its stages again, with faster enemy behaviour. According to the manual there are 5000 stages in total, or 50 loops.
Play a battle game against friends or random online opponents. See Online Battle for info.
A single-player score attack mode. See Practise Battle for info.
Names are sourced from the help manual. Items found during gameplay are referred to as Battle Items (バトルアイテム); negative items like Bomb Downs are referred to as Minus Items (マイナスアイテム).
Bomb Up / ボムアップincreases bomb stock by 1. |
Bomb Down / ボムダウンDecreases bomb stock by 1. |
Fire Up / ファイアーアップIncreases bomb blast radius by 1 tile. | Fire Down / ファイアーダウンDecreases bomb blast radius by 1 tile. |
Speed Up / スピードアップIncreases movement speed by 1. | Speed Down / スピードダウンDecreases movement speed by 2. |
All bombs become Penetration Bombs, their explosions penetrating through soft blocks and item panels. Every character has a unique graphic for their Super Bomb, though it is purely cosmetic.
Walk into a bomb to kick it; it will stop only upon hitting a wall, obstacle, or enemy character. Kicked bombs will erase any item panel in their path, except for Skulls.
Press the Bomb button while on top of a bomb to carry it, and press again to throw it 3 tiles ahead. Thrown bombs will erase item panels if it lands on top of them, or bounce to the next available tile if on top of a Skull or hard block; if it travels off-screen, it will loop to the opposite side of the arena. If a bomb lands on an enemy Bomberman it will stun them for a second. Picking up and throwing a bomb will reset its detonation timer.
Protects the player from attacks, and will push aside Skull items on contact. In Single Battle it lasts for 10 seconds, while in Online Battle it lasts for 5 seconds by default. Its effect can be extended by Levelling Up certain characters; see Characters.
Reverses movement controls; in Single Battle it lasts for 15 seconds, while in Online Battle and Practise Battle it lasts for 7 seconds. Its effect can be shortened by Levelling Up certain characters; see Characters.
The curse can be spread to enemy Bombermen on contact. Collecting a Barrier will remove the curse and eject the Skull item. The Skull item cannot be destroyed or erased, and the only way to remove it from play is to collect it; if struck by an explosion or moving bomb it will only move 2 tiles. A kicked bomb will stop on contact with it, and a thrown bomb will bounce one extra tile.
Grants a random item, including Minus Items and Skulls.
Only found in Practise Battle. Adds 15 seconds to the timer.
The following items are currencies, used only on menus.
Found in soft blocks, and earned from defeating enemies, completing Single Battle stages or clearing Missions. Comes in silver and gold variants, worth 1 and 5 respectively. Used to buy Tickets for Online Battle and Friend Battle. Coins earned through Single Battle can be multiplied by Levelling Up certain characters; see Characters.
You get a substantial First Time Clear Bonus (初回クリアボーナス) upon completing a Single Battle level for the first time, while repeat plays offer a lot less. If you have less than 100 Coins, one coin will be added every 30 seconds until it reaches that number. Maximum of 9999.
Earned for completing Missions, or purchased via microtransactions: diamonds could be bought in lots of 10 (120 Yen), 55 (600 Yen), 115 (1200 Yen) or 250 (2400 Yen). [src] Used to revive after death, refill Hearts, or purchase items.
And the following items are referred to as Items (アイテム), or Luxury Items (豪華報酬) in one press release.
バトル開始時に、 ボム・フアイアー・スピードが、 全て+1されます。
Grants the player an additional Bomb Up, Fire Up and Speed Up for one match.
A pack of 3 costs 7 Diamonds.
Runs three slots at the start of a match, with the chance of winning a Bomb Up, Fire Up, Speed Up, Coins (Single Battle) or BP (Online Battle).
| (image source: IMP GAME) |
ソフトブロックに入っているアイテムの位置がわかります。 バトル7クリアで使えるようになります。
Highlights soft blocks that contain items with orange circles for one match; soft blocks containing Minus Items are marked with blue circles. Roughly translated as "Here's the Items!"
A pack of 3 costs 7 Diamonds.
バリアが、 スタート位置近くのブロックに必ず設置されままた 「バリア」 の位置もわかります。 バ卜ル9クリアで使えるようになります。
Hides additional Barrier items inside soft blocks near the player's starting position.
A pack of 3 costs 7 Diamonds.
1枚で 「オンラインバトル」 が1回遊ぶことができます。
Allows one free play of Online Battle.
One ticket costs 100 Coins, or a pack of 10 costs 9 Diamonds.
1枚で 「フレンドバトル」 が1回遊ぶことができます。ルームを作るとき 「全員分払う」を選ぶと2枚消資します。
Allows one free play of Friend Battle; two tickets will allow all players to join a room for free.
One ticket costs 200 Coins, or a pack of 10 costs 9 Diamonds.
Online Battle (オンラインバトル) is unlocked after completing Stage 4 of Single Battle; as of Version 1.1.3, you must complete a practise battle against 3 CPU opponents in the Mini-Mini arena before online matchmaking is accessible.
Online Battle pits the player against up to 3 opponents in a random arena. In Friend Battle (フレンドバトル), you can set up or join a private room with a custom 5-letter entrance code required to enter; if you host a room, you can choose the Stage and set Bomb Blast Guide on or off.
To play the Online Battle or Friend Battle, you must use the appropriate Battle Ticket, which can be bought for 100 Coins, earned for free by watching an advertisement video, or bought in packs using Diamonds.
On the battle menu you can select your Character, select an Item in your possession, and if in Online Battle, you can also use the Bet Up (ペッドアップ) feature. I assume this would've allowed you to bet Coins on the match outcome, but there's no surviving documentation of it as far as I can tell!
In Friend Battle you can set up private rooms, choosing what arena to fight on and setting Bomb Blast Guide on or off. The room is accessed by entering a unique alphabetical code. You can use 2 Friend Battle Tickets to remove the cost of entry for other players.
Battle Points (バトルポイント) or BP are awarded for participating in Online Battle, even if you win or lose, though the amount awarded is greater for how high you place. Amassing BP will increase your Ranking, rising from 11th rank to 1st rank. You must maintain consecutive victories to keep your ranking; if you lose too many times, you will be demoted to a lower ranking.
During Events, earning BP could win exclusive prizes that could not be won via other means. See Events for details.
Battle Game includes a unique feature for crudely communicating with other players: Stamps (スタンプ). Four Stamps adorn the right side of the screen, and tapping them will display that icon above your Bomberman's head. They range from simple smiley faces to the very image of gut-wrenching anguish, as well as a textual "Hello!" if you want to be friendly. There are 24 Stamps which can be selected in the Options menu.
If you are defeated, your last position will be marked by a ghost which can still emote using Stamps. If other players are still participating, an Exit button will appear to return you to the menu.
Once the timer reaches 40 seconds, the game enters Sudden Death and hard blocks will rain down, filling the 2-tile outer ring of the arena and crushing anything in their path.
In Online Battle, stages are chosen at random with no input from the player. In Friend Battle, you can choose which battle to fight on, with varying degrees of gimmickry. As of Version 1.1.7, there are 16 arenas.
Random / ランダムChooses a random arena. |
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Ordinary / いつものThe typical gridded arena. No gimmicks. |
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Windmill / ふうしゃAdds partial walls to the four sides of the arena. |
image source: IMP GAME |
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Zigzag / じぐざぐAdds an outer ring of hard blocks with an uneven pattern inside it. |
image source: オーメンズ11 |
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Farm / たんぼRemoves all hard blocks except for a five-tile wall on the left and right, and two blocks on the top and bottom. |
image source: オーメンズ11 |
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Circle / ぐるっとThe players start on the outside, with the inner portion of the arena filled with soft blocks. |
image source: うめ/UME Games |
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Hidden Blast / かくれてドカンFeatures tunnels that obscure enemies and bombs from view... unless Bomb Blast Guide is enabled, of course. |
image source: IMP GAME |
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Conveyor Belt Loop / ぐるぐるベルコンA conveyor belt moves counter-clockwise in the centre, moving players, bombs and items with it. |
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Side-to-Side Warp / さゆうにワープThe arena is split into two vertical halves, with two warps that take you to the respective warp on the other side. |
image source: IMP GAME |
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Mild Spikes / ぴよぴよトゲトゲSpikes will raise from pits of sand every 6 seconds, stunning any player who touches them for a second. |
image source: うめ/UME Games |
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Eerie Darkness / こわいよくちやみAn arena cast entirely in darkness. Only bombs, explosions (plus the Bomb Blast Guide if enabled) and your character are illuminated. |
image source: IMP GAME |
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Expansive Open-Air / ひろびろはらっぱNo hard blocks, only soft blocks. |
image source: IMP GAME |
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Items Galore / アイテムざくざくAll items are sitting out in the open, and soft blocks contain nothing. |
image source: @XZwFMLFCOLnbnai |
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Kick de Bomb / キックでボンLikely features the Bomb Kick item in abundance and arrows to redirect kicked bombs. [does anyone have any footage of this stage in action?] |
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Runners Circuit / はしれサーキットFeatures Speed Up/Down Tiles (スピード最大/最小) that change the player's speed when walked upon. If Speed Up, will increase Bomberman's speed to maximum when walked on. If Speed Down, will reduce speed to 0. Bombing the panel will toggle between Speed Up or Down. |
image source: IMP GAME |
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Pothole Magma / あなぼこマグマThere's no cover in this arena: instead of hard blocks there are holes the player cannot cross, but explosions can! |
image source: うめ/UME Games |
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Mini-Mini / ミニミニA small 9x7 arena. The time limit is 90 seconds. |
If unlocked through a Chance Battle, you can freely use that character for three days. After that period the character is locked and you must pay 200 Coins to unlock them for 24 hours, or 9 Diamonds to unlock them for a week. Shirobon is exempt from all features mentioned here: he has no Special Skills, cannot gain Levels, and has no expiration date.
Credit goes to Bomber Yaroze! for all character data, and thanks to Plasma Captain with help on transcriptions!
Shirobon / しろボンBomb Up: 6 | Fire Up: 6 | Speed Up: 6No Special Skills.
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Gunman Bon / ガンマンボンBomb Up: 6 | Fire Up: 6 | Speed Up: 6 / 7(LV10) / 8(LV20)BP Up: +3% per Level
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Pretty Bomber / プリティボンバーBomb Up: 7 / 8(LV20) | Fire Up: 6 | Speed Up: 6 / 7(LV10)BP Up: +2% per Level | Barrier: +2.5% per Level
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Muay Thai Bon / ムエタイボンBomb Up: 5 | Fire Up: 7 / 8(LV20) | Speed Up: 7 / 8(LV10)BP Up: +2% per Level | Barrier Up: +2.5% per Level
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Apron Bom / エプロンボンBomb Up: 7 | Fire Up: 6 / 7(LV20) | Speed Up: 6 / 7(LV10)BP Up: +2% per Level | Skull: +2.5% per Level
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Wild Bon / ワイルドボンBomb Up: 7 / 8(LV20) | Fire Up: 5 | Speed Up: 7 / 8(LV10)BP Up: +2% per Level | Skull: +2.5% per Level
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Gourmet Bon / グルメボンBomb Up: 6 / 7(LV10) | Fire Up: 7 / 8(LV20) | Speed Up: 6BP Up: +2% per Level | Coin Up: +1.2% per Level
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Inspector Bon / 探偵ボンBomb Up: 6 / 7(LV10) | Fire Up: 6 | Speed Up: 7 / 8(LV20)BP Up: +3% per Level
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Cannon Bon / キャノンボンBomb Up: 7 | Fire Up: 7 / 8(LV10) / 9(LV20) | Speed Up: 5BP Up: +2% per Level | Barrier: +2.5% per Level
Unlocked by reaching 1st in the Rankings 100 times. |
Dress Bon / ドレスボンBomb Up: 7 / 8(LV10) | Fire Up: 6 / 7(LV20) | Speed Up: 6BP Up: +2% per Level | Coin Up: +1.2% per Level
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Miniskirt Bon / ミニス力ボンBomb Up: 6 | Fire Up: 7 / 8(LV20) | Speed Up: 6 / 7(LV10)BP Up: +3% per Level
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Zombie Bon / ゾンビボンBomb Up: 7 / 8(LV10) | Fire Up: 7 / 8(LV20) | Speed Up: 5BP Up: +2% per Level | Skull: +2.5% per Level
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Fry Bon / フライボンBomb Up: 5 | Fire Up: 7 | Speed Up: 7 / 8(LV10) / 9(LV20)BP Up: +2% per Level | Skull: +2.5% per Level
Unlocked by coming 1st in Group Rankings 50 times. |
Russian Bon / ロシアンボンBomb Up: 7 / 8(LV10) / 9(LV20) | Fire Up: 5 | Speed Up: 6BP Up: +2% per Level | Coin Up: +1.2% per Level
Unlocked by coming 1st in Group Rankings 10 times. |
Captain Bomb / キャプテン・ボムBomb Up: 7 / 8(LV10) / 9(LV20) | Fire Up: 6 | Speed Up: 6BP Up: +2% per Level | Coin Up: +1.2% per Level
Unlocked by reaching 1st Rank. |
MAXBomb Up: 6 / 9(LV20) | Fire Up: 7 / 9(LV20) | Speed Up: 6 / 9(LV20)BP Up: +2% per Level [does anyone have his profile description?] Unlocked by reaching 1st in the Rankings 200 times. |
Musketeer Bon / 銃士ボンBomb Up: 7 | Fire Up: 7 / 8(LV10) / 9(LV20) | Speed Up: 5BP Up: +2% per Level | Coin Up: +1.2% per Level
Only unlockable during the Spring Coin Festival event. |
Ninja Bon / ニンジャボンBomb Up: 7 | Fire Up: 5 | Speed Up: 7 / 8(LV10) / 9(LV20)BP Up: +2% per Level | Skull: +2.5% per Level
Only unlockable during the PUMA IGNITE DISC Event. |
Goebon / ゴエボンBomb Up: 6 | Fire Up: 6 | Speed Up: 7 / 8(LV10) / 9(LV20)BP Up: +2% per Level | Coin Up: +1.2% per Level
Only unlockable during the NicoNico Live Broadcast Debut Event. |
Pastel Bon / パステルボンBomb Up: 5 | Fire Up: 7 / 8(LV10) / 9(LV20) | Speed Up: 7BP Up: +2.5% per Level | Skull: 1.5% per Level
Only unlockable by clearing the Missions associated with Practise Battle. |
Light Bon / ライトボンBomb Up: 7 / 8(LV10) / 9(LV20) | Fire Up: 5 | Speed Up: 7BP Up: +2.5% per Level | Skull: 1.5% per Level
Only unlockable by clearing the Missions associated with Practise Battle. |
#日連続ログイン
Level 0: 3 days / 200 Coins
| 合計#日ログイン
Level 0: 2 days / 5 Diamonds
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ボムを#個設置
Level 0: 1000 bombs / Barrier x 1
| ソフトブロックを#個破壊
Level 0: 1000 soft blocks / Kokoni Item! x 1
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バトルでアイテムを #個入手
Level 0: 50 items / Power-Up! x 1
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シングルバトルステ‐ジ#をクリ
Level 0: Stage 4 / 50 Coins
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ホンキャラを#体集める
Level 0: 2 Characters / 5 Diamonds
| オンラインバトルで#勝
Level 0: 10 matches / Battle Ticket x 1
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フレンドバトルで#勝
Level 0: 10 matches / Friend Battle Ticket x 1
| ランキングで#回トップになる
Level 0: 10 times / Character x 1
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オンラインバトルで#連勝
Level 0: 2-win streak / Character x 1
| 初段 に昇格する
Level 0: 11 ranks / Character x 1
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グループ・ランキングで#位以上
Level 0: 10th rank / Battle Ticket x 1
| 総合ランキングで #位以上
Level 0: 10th rank / 50 Coins
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修行バトルでハイスコア#以上
Level 0: 8 enemies / Character x 1
| 修行バトルで景計#体倒す
Level 0: 100 enemies / Character x 1
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In the game's first few months it featured several time-limited events, awarding prizes to players who participated in its challenges
Ran from March 3rd 2016 to March 7th. Introduced the Goebon character, and offered prizes for amassing BP during the event's run. |
250BP: Battle Ticket x 1
500BP: Kokoni Item! x 3 1000BP: Hit Slot! x 3 2000BP: Handy Barrier! x 3 | 3000BP: Goebon
6000BP: Coin x 800 12000BP: Diamond x 10 2 4000BP: Goebon Level Up |
Ran from March 24th 2016 to March 30th. Introduced the Musketeer Bon character, and prizes were awarded for collecting Coins in Single Battle. The effects of all Special Skill effects were doubled as well. |
100 Coins: Diamond x 1
150 Coins: Online Battle Ticket x 1 250 Coins: Musketeer Bon 500 Coins: Musketeer Bon Level Up | 1500 Coins: Diamond x 3
2000 Coins: Musketeer Bon Level Up 4000 Coins: Musketeer Bon Level Up 5000 Coins: Diamond x 10 |
Ran from April 27th 2016 to May 9th. Introduced the Ninja Bon character, and apparently the only event with an exclusive stage and game rules. Amassing BP in the exclusive PUMA game mode would offer prizes, and players could also use an exclusive Puma logo Stamp during the event. Similar to Bomberman Live Battlefest's Capture The Crown mode, a "PUMA IGNITE DISC" item sits in the centre of the arena, and whoever is carrying it will have their Speed Up stat maxed to 9 (ignoring the Character's item limits). Whoever touches the player with the PUMA IGNITE DISC will steal it, and the goal is to be the player holding the item once the 75-second timer reaches zero.
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(image source: magical2) 1000BP: Ninja Bon 2000BP: Ninja Bon Level Up 3000BP: Ninja Bon Level Up 4000BP: Diamond x 10 5000BP: Ninja Bon Level Up |
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page last modified: 09/08/2019 |