Paz

Information

Shelito Berylmarine is the son of the Berylmarine family, and governs over the Gemstone Kingdom as one of its statesmen. He is also an accomplished sorcerer, and is the older brother to Aqua, though that's not exactly something he takes pride in. He is best known by his alternate name, Paz.

As a statesman, his ambition is simply to rule the kingdom to his liking, though having the power to rule over the entire world wouldn't hurt. He collects the gemstones just like every other playable character, but not to use their power; instead, he wants to seal them away so no one else may use them.
As a sorcerer, he wants magic to be the reigning power in the Gemstone Kingdom, so he wishes to abolish science, mystical macguffins and any other means of power there is to compete against. However, he does use the gemstones in the PlayStation Original Mode endings, though one can assume that's non-canon and merely a "what if" scenario.

Paz has the unflattering role of serving as the game's villain, in a sense. He has crossed a couple of people the wrong way; he taught Sapphire sorcrery, who subsequently used it to terrorise her family; his slightly-tyrannical governing has rubbed Garnet the wrong way; and Rald doesn't like him purely because he's a magic advocate.
However, his quest is simply to increase magic awareness and to rule things the way he likes - he holds no personal agenda against anyone, but it just so happens that people get miffed over what he does. Even for characters whom he's had no real interaction with (like Pearl, for instance), he's still placed as the final character they face in their stories. One can assume an ambitious and powerful (both politically and magically) authority figure just makes a good go-to guy for quick villain material.

Paz is so invested in his goals that he has little time to make friends or allies, or even just socialise. His sister Aqua respects him, though he tolerates her at best; the two are such polar opposites that any chance of decent interaction is minimal.
He respects Sapphire as a student, though he expects her to unendingly obey him as her master, namely so he can take her gemstone. Sapphire holds enormous respect for Paz, and even great affection for him; her GBC ending shows the two expressing those thoughts quite clearly to each other.

Other characters have strong opinions of Paz, though he doesn't feel the same in return. Opa either admires Paz as a sorcerer statesman or has the hots for him (see Opa's page for details!). Garnet treats Paz as a villain to be kicked out of town, though Paz just sees him as a kid and doesn't give him any consideration. Rald disapproves of magic as a whole, and thus bears a great grudge against the sorcerer. By isn't too chuffed about him teaching her daughter magic as well, though Paz doesn't care one whit.

Data

name シェリート=パーズ=ベリルマリ
Shelito "Paz" Berylmarine
age 22
height 176cm
weight 64kg
hobbies 詩を書く事
Writing poetry
month November
Secret Stone
(所有秘石)
トパーズ
Topaz

SOURCE: Arcade attract mode (Japanese)

NAME:PAZ
SEX:MALE
BIRTH:3.NOVEMBER
AGE:22
MAIN STONE:TOPAZ
HIGHT:176cm
WEIGHT:64kg
CV:TSUTOMU TAKAYAMA
私の前から消えろ!

幼少の頃、ベリルマリン家
は上級貴族の家柄にあった。
と二ろが魔道師たちが国家
政冶を握り始めると、貴族
間に国家とのパイプライン
を築こうと内紛が起こりは
じめた。その結果、財産自
体は食い貴さずにすんだが
貴族という家柄は過去の物
となってしまった。「私に
力(魔力)があれば」
そう思ったパー ズは家を出、
老魔道士の元で修行を行う
数年後、魔力をつけたパー
ズは国家機関に入り込み、
実権を握ろうと誓う。とこ
ろが科学の進歩により、魔
カを持つ者にとっても危機
か訪れようとしていた。「
科学が無くなれば、私が政
権を握れるのに」。
性格はクールで、表情をあ
まり出さない。また目的の
為には手段を選ばない自信
家十野心家だ。趣味は詩を
書く事。

SOURCE: Puchi Carat Official Guide Book

In his childhood, the Berylmarine house was in the network of upper-class nobility. When science advocates tried to appeal to the magicians of the state, a power struggle occurred that severed the pipeline between aristocracy and the state. As a result, the family fortune wasted away and the nobles became a thing of the past.

"There is magic within me," thought Paz as he left his household behind, and spent several years training under the great wizards of olde; he believed that magic would be the key to the states' rise to power. But the advancement of science has interfered, and he fears it may get a stranglehold on the kingdom. "Once science is a thing of the past, I can begin a new regime."

His personality is aloof; it is a rare sight for him to show facial expresses. He has great self-confidence, but tries to keep his ambitions realistic. His hobby is writing poetry.

(translation)

0才:王都ペンデロークにあるベリルマリン家の長男として生まれる。
2才:妹、アクアが生まれる。
3才~16才:この頃から貴族の為の英才教育を受ける。
16才~20才:魔道師達が国家の実権を握り始める。そのパイプラインを築こうとしたが争いに敗れ、貴族としての地位を失う。その事によりパーズは家を捨て、王都ペンデロークの魔道師養成学校にて魔法の修行に打ち込む。
20才:ー番弟子と認められたパーズは老魔道師から、秘石「トパーズ」を 授かる。国家に 入隊。ベリルマリン家への仕送りを陰ながら行う。
22才:異例の早さで、魔道卿へ京任する。この頃から科学文明の動きが活発化し始める。このままだと世界恐慌(戦争)が起き、魔法国家自体の存続が危うくなると判断したパーズば、「秘石」の 噂を広ぬる様に命令を下す。その後パーズ自身も 地上へ降り、影で人々の勤向を見る事にした。

SOURCE: Puchi Carat Original Sound Tracks

Age 0: Born into the Berylmarine family in Pendelowke.
Age 2: His sister Aqua is born.
Age 3~16: Paz receives a respectable education, even for nobility, through these years.
Age 16~20: The mages begin trying to gain control of the State. The attempts to build a political pipeline were quashed in the dispute, and the family lost their position as royalty. Paz leaves his household behind to begin magic training at the mages school in Pendelowke.
Age 20: Paz was recognised by the old mages and bestowed the Topaz Secret Stone. He enlisted to join the State. During this time he secretly remitted to the Berylmarine household.
Age 22: The State hands control over to the mages unexpectedly quickly. There is a sudden rise in science and technology in the kingdom's culture.
The kingdom falls into a great depression over fears of war, and Paz fears the magic State's survival is compromised. He is ordered to look into the rumours of the Secret Stones, so he returns to the kingdom to observe the common folk from the shadows.

(translation)

国家機関の魔道士で、魔力に
よる国家支配を狙う青年。魔
法そのものを脅かす存在であ
る「科学」を世界から抹消し、
実権を握ろうとたくらむ野心
家である。22歳。

SOURCE: PlayStation manual (Japanese)

Paz / November / Topaz
He is a young man seeking to dominate the world by using magic powers. He wants to eliminate science and let magic take over. He is ambitious, focussed [sic] on world domination. Age: 22

SOURCE: PlayStation manual (English)

パーズ / NOVEMBER / ♂, 23歳
国家機関所属の青年魔道士。魔法を
脅かす『科学』を世界から抹消し、
魔力による国冢支配をねらう。

SOURCE: Game Boy manual (Japanese)

Paz / November / Male, 22yrs old
A young man seeking to dominate the world by using magic powers. He wants to eliminate science and let magic take over.

SOURCE: Game Boy manual (English)

Notes


Paz resides in the "State", a castle on a floating island (which is seen in nearly all the backdrops in the game). If there's a proper name for the building or the island, it certainly isn't said in the dialogue; I had to glean this name from the arcade map.

If there's meant to be any theme to Paz's real name, "Shelito," (or "Cielito", an alternate translation), it's certainly alluded me.

His family surname, Berirumarine, can also be translated as "Berylmarine", tying in with how the topaz gemstone is related to the beryl mineral.

Stories

Beginner Mode (PSX)

Paz tells you to RTFM.

Arcade Mode (PSX)

Paz steals everybody's gems and doesn't even bother to use them. The cheek!

Original Mode (PSX)

Paz decides to use the gems after all.

Game Boy

Paz tries to eliminate the competition by sealing away the gems.

Attack Pattern


Paz's attack pattern is to fill the left four rows, in contrast to Sapphire. This is a very strong pattern, dropping dense layers of blocks on the opponent's side; a good combo can be an easy victory. It's a very all-or-nothing tactic, however; either you wipe out the opponent quickly, or mildly hinder them.
When facing Paz as an opponent, reacting is the key - chip away from the inside or outside, but you need to do it fast before a combo can demolish you.

SOURCE: Raider's Puchi Carat Jewellery Shop

Images

Sprites (ARC)



Perfect (ARC)

Perfect (PSX)

Cards (Game Boy)