Bomberman GB 2

miscellany

Manual artwork

Click to enlarge. Artwork is currently only from the Japanese manual. The art has not been cleaned in any way, so expect chunks of page borders and text.

In-game artwork


Japanese - American
Since the original Bomberman GB was renamed in English territories, this instalment is stripped of its numeral to prevent confusion. They also removed the nice blue text from the English version for some reason.

There are unused tiles that would have given Kahs's eyeball a bow. I have no idea why.

A cute croc is in the Area 2 tileset but sees no use.

This unused rolling thing (a tumbleweed?) is stored with the Area 5 enemies and has all necessary animation, but is totally absent from the game.

Mogurun was apparently meant to burrow underground, but he does no such thing in-game.

This leaf and swirly thing are found among Area 7's enemy sprites.

Perhaps most curiously of all, the World 8 tileset (seen only in the final battle and Battle Mode stage 6) has a unique door, button and raising pillars among its graphics. It's likely World 8 was planned to host more than just a boss rush.

Screenshots can be found on this page!
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page last modified: 04/04/2016