Super Mario Bros. sprites



Dr. Mario 64
Hammer-Bot
Ripped from a Project 64 save state.
Helio
Ripped from a Project 64 save state.
Lump
Ripped from a Project 64 save state.
Mad Scienstein
Ripped from a Project 64 save state.
Octo
Ripped from a Project 64 save state.
Rudy
Ripped from a Project 64 save state.
Silky
Ripped from a Project 64 save state.
Webber
Ripped from a Project 64 save state.

Game & Watch Gallery 4
Donkey Kong 3
Awkwardly laid out, but I suppose it's fair enough. Ripped mostly from the tile viewer of Visual Boy Advance.
Donkey Kong Jr.
I think this was unfinished, but it's got an obnoxious amount of unused space. Taken mostly from the tile viewer.
Fire
Ripped from the tiles.
Fire Attack
As with all my G&W4 rips, it's laid out terribly, but has all the goods.
Mario Bros.
Has all the sprites, but I couldn't rip the conveyor belt right, so it requires placing on screws and lines and all.
Mario's Cement Factory
Finally, one with a decent layout and with little empty space! Has all the sprites, I think.
Rainshower
Ripped from the tiles.

Mario Clash
Baddies
Ripped from several save states.

Mario Golf (GBC)
Map characters
Ripped from the tiles, colours from the game for everyone except Wario, who I just presumed used Peach's colours.
Mario, Luigi, Wario, Yoshi, Peach & Foreman Spike
All the Mario characters and their actual gameplay graphics. Peach, Yoshi and Spike came from the Japan-only Mobile Golf, a game so obscure I couldn't find any cheats or GameShark codes for it, thus why they lack mugshots and probably aren't coloured right.

Mario Kart 64
Boo
All animation, although I'm not sure if they're in the right order.
Items
I hate to be a braggart, but it's about time someone got around to getting sprites from the game that weren't mugshots or menus.
Monty Mole
All animation. The Monty Moles look creepy when you can see them this close.

Mario Kart DS
Items
Ripped from the tiles.
Mugshots
All of the mugshots (with the exception of the tiny ones), ripped from the tiles, and even has the Shy Guy!

Mario & Luigi: Superstar Saga
Bowletta (battle)
Ripped from the tiles. Could be missing a few things.
Bowser (battle)
Ripped from the tiles. And no, I don't know how his body is meant to go together either.
Cackletta's ghost (battle)
Ripped from the tiles. Could be missing a few things.
Dragohoho
Ripped from the tiles.
Fawful (first form battle)
Ripped from the tiles.
Hoohooros
Ripped from the tiles.
Mario (fat)
Mario's sprites while he's filled to the brim with water, along with two of Luigi. I think I'm missing an animation or two.
Queen Bean (battle)
Ripped from the tiles.
Queen Bean (overworld)
Most, if not all sprites of Queen Bean in her regular form. I planned to expand it with her transformed version, and battle sprites, but I never got around to it.
Take note of the walking sideways animation, which is partially unused as it's only used once, you don't even see it without removing background elements, and she doesn't use the possible third frame since she goes to her walking down animation before it can be seen. =0
Tolstar (battle)
Ripped from the tiles.

Mario Tennis (GBC)
A. Coz
Every in-game frame of animation, with mugshots, ripped from the tiles and colours from the game. None of the characters have unique colour palettes, so for those who I didn't have playable, I just got their colours from another character with the same colours.
Alex
Ripped from the tiles, colours official.
Allie
Ripped from the tiles, colours official.
Baby Mario
Ripped from the tiles, colours official.
{NEW} B.Coz
Ripped from the tiles, colours official. Thanks to Thopson1m for letting me know.
Beth
Ripped from the tiles, colours official.
Bob
Ripped from the tiles, colours official.
Bowser
Ripped from the tiles, colours official.
Brian
Ripped from the tiles, colours official.
Curt
Ripped from the tiles, colours official.
Donkey Kong
Ripped from the tiles, colours official.
{NEW} Elden
Ripped from the tiles, colours official. Thanks to Thopson1m for letting me know.
Emily
Ripped from the tiles, colours official.
Fay
Ripped from the tiles, colours official.
Harry
Ripped from the tiles, colours official.
Joy
Ripped from the tiles, colours official.
Kate
Ripped from the tiles, colours official.
{NEW} Kevin
Ripped from the tiles, colours official. Thanks to Thopson1m for letting me know.
Luigi
Ripped from the tiles, colours official.
Mario
Ripped from the tiles, colours official.
{NEW} Mark
Ripped from the tiles, colours official. Thanks to Thopson1m for letting me know.
Map characters
All the Mario characters' map sprites, ripped from the tiles, with colours from the game.
Nina
Ripped from the tiles, colours official.
Pam
Ripped from the tiles, colours official.
Peach
Ripped from the tiles, colours official.
Sammi
Ripped from the tiles, colours official.
{NEW} Sean
Ripped from the tiles, colours official. Thanks to Thopson1m for letting me know.
Spike
Ripped from the tiles, colours official.
Waluigi
Ripped from the tiles, colours official.
Wario
Ripped from the tiles, colours official.
Yoshi
Ripped from the tiles, colours official.

Mario Tennis (N64)
Mugshots (character select)
Could be missing the mugshots of those transferrable Game Boy guys but I've no idea, really.
Mugshots (gameplay)
Same deal with the previous.

Mario & Yoshi
The whole damn game
Every sprite, tile, and whatever from the Game Boy version, although with the expense of it having quite possibly the worst layout ever.

New Super Mario Bros.
Coincentration
Ripped from the tiles.
Koopa (blue)
Extracted with Tahaxan.
Koopa (green)
Extracted with Tahaxan.
Koopa (red)
Extracted with Tahaxan.

Super Mario 64 DS
Cards?
Ach, fo'get it.
Coincentration
Extracted with Tahaxan. I think Mario and Luigi are unused, but I never played this version.
Toy Box Shuffle
Extracted with Tahaxan. Missing the background since it's got wacky multi-palette crap going on.

Super Mario Advance
Bowser & baddies (Mario Bros.)
Ripped from the tiles and gameplay. Has the advantage of having the horribly sprited Bowser included!
Intro
Tiles, sprites, and whatnot from the intro of Super Mario Advance.

Super Mario All-Stars
Battle Mode (SMB3)
All the items, player and enemy graphics ripped from the tiles and the game, along with a few tiles.
Peach, Toads and other ending graphics (SMB1)
Ripped from the tiles, colours from the game, people be steppin' and they gets the blame, BOW WIKKA WOW WOW

Super Mario Kart
Items & track hazards
The track hazards were ripped from the tiles, whereas the items were ripped from gameplay, and therefore may be missing a few frames.

Super Mario Land 2: 6 Golden Coins
Mario
All of Mario's sprites, map sprites, and astronaut sprites. Everything there, including unused stuff.
Wario, enemies & items
To my knowledge, all of Wario's sprites, as well as a barely comprehensive selection of enemies and items.

Super Mario RPG
Bowser
Ripped from the game's debug menu, so it's probably got layered sprites as a whole and all that kind of thing I try to avoid.
Geno
Ripped from the game's debug menu.
Mallow
Ripped from the game's debug menu.
Princess Peach
Ripped from the game's debug menu.

Super Princess Peach
Army Hammer Bro.
Ripped with DeSmuME's tile viewer.
Blizzarus
Ripped with DeSmuME's tile viewer.
Boss P.Plant
Ripped with DeSmuME's tile viewer.
Bowser (first form)
Ripped from the tiles. It's missing his pre-fight sprites, such as when you fight the Elite Hammer Bro.
Bowser (second form)
Ripped from DeSmuME's tile viewer.
Early sprites
A bunch of unrelated unused sprites of Peach and Goombas. Perry and the green Goomba have black spots because their last palette slot was empty and I couldn't fix it.
Enemies (01 to 31)
Ripped with DeSmuME's tile viewer. Is likely missing external things like tears, anger steam, snoring and so on.
Enemies (32 to 56)
Ripped with DeSmuME's tile viewer. Is definitely missing Sad Dry Bones' tears, but maybe other things too.
Enemies (57 to 79)
Ripped with DeSmuME's tile viewer. Could also be missing external things, and also includes a few other enemies not in the glossary.
Giant Kamek
Ripped from the tiles and DeSmuME's tile viewer.
Gooper Blooper
Ripped with DeSmuME's tile viewer.
Hoo
Ripped with DeSmuME's tile viewer.
Iggy Koopa
Unused sprites that were ripped from the tiles and palette from a related file.
Intro sprites
Ripped with DeSmuME. The Goomba may not be assembled correctly, and I'm missing some minor not-character things.
Items and allies
Ripped with DeSmuME's tile viewer. Also includes early versions of Luigi, Toad and the boss icon!
King Boo
Ripped from the tiles and DeSmuME's tile viewer.
Larry Koopa
Unused sprites that were ripped from the tiles and palette from a related file.
Lemmy Koopa
Unused sprites that were ripped from the tiles and palette from a related file.
Ludwig Von Koopa
Unused sprites that were ripped from the tiles and palette from a related file.
Morton Jr. Koopa
There's a funny story about this one! See, Raccoon Sam originally ripped Morton's sprites, but didn't know where the palettes were stored so he cooked up a custom one. Enter myself, who had already ripped Wendy and provided him with a picture of Morton with his proper palette, subtly hinting "get off your ass and update your sheet with the proper colours". Instead of responding with "that's great I'll update the sheet" as I planned, he pulled some Jedi crazy talk on my ass and said "require if you may. I require no credit." He expected me to do the job. Crap.
So when I went to get it over with it turned out the colours he used for the shell were the same for some of his outline, dropping the colours to 12 instead of the intended 15. This meant I had to rip all his sprites again just so I could get Morton his proper palette. It was tons of fun! Wait no it wasn't. But it made a funny story so mission complete.
Thanks Raccoon Sam for basically letting me use his layout because honestly my attempt at one was catastrophic.
Peach & Perry
Ripped from the tiles, gameplay of the ending and menus and probably a few other places. No isometric, sub-screen or big ending animation sprites, though, and the layout is downright catastrophic by my standards thanks to not bothering with reorganising things from how the files store them. Expect to find the ending of a Rage animation thirty lines away from where it started!
Roy Koopa
Unused sprites that were ripped from the tiles and palette from a related file.
Toad Jump
Ripped from the tiles with all animation.
Toad Shot
Ripped from the tiles with all animation.
Toad Tote
Ripped from the tiles with all animation.
Wendy O' Koopa
Unused sprites that were ripped from the tiles and palette from a related file.
Wiggler
Ripped from DeSmuME's tile viewer. There are a couple of errors here and there regarding tiles, and probably some palette cock-ups, too.

Virtual Boy Wario Land
Wario (background)
Ripped from Red Dragon save states.

Wario Blast Featuring Bomberman!
Bosses
Ripped from the tiles. Well, ripped from Bomberman GB, but they're the same game.
Characters
I know everyone and their brother from a different mother has ripped from this, but I never saw anyone with the alternate Bombermen or the characters on bikes. So here they are.

Wario Land 4
Map graphics
Also has stuff from Wario Lands 1 and 3.
Wario (fat)
These are just about all the sprites of fatty cake Wario. Ripped from gameplay.

Wario's Woods
Aqualea
Ripped with VSNES.
Carlton
Ripped with VSNES.
Dedar
Ripped with VSNES.
Galrog
Ripped with VSNES.
Harley Q
Ripped with VSNES.
Harry H.
Ripped with VSNES.
Katsini
Ripped with VSNES.
Lizardon
Ripped with VSNES.
Mangylox
Ripped with VSNES.
Monsters and items
Ripped with VSNES.
Mssr Boo
Ripped with VSNES.
Parrotor
Ripped with VSNES.
Razor
Ripped with VSNES.
Round Game map
Ripped with VSNES.
Sam Spook
Ripped with VSNES.
Sarissa
Ripped with VSNES.
Shy Guy (CUSTOM)
Custom made in Wario's Woods graphic style for an MFGG competition. I think I did pretty well for not really doing customs frequently in years. :]
Sven
Ripped with VSNES.
Tad Rock
Ripped with VSNES.
Thag
Ripped with VSNES.
Toad
Ripped with VSNES.
wario
Ripped with VSNES. I think that's all his animation. Yes, he really is that small and pathetic in-game. He's smaller than Toad!

Yoshi's Cookie
Peach & Bowser
Ripped from the tiles. I'm missing one of Peach's, as hinted at by that spare tile at the bottom.

Yoshi's Island DS
Baby Bowser (Yoshi's back)
All of his gameplay graphics, ripped from the tiles.
Baby Donkey Kong
All of his gameplay graphics, ripped from the tiles.
Baby Mario
All of his gameplay graphics, ripped from the tiles. Plus the stork's minimal amount of gameplay sprites.
Baby Peach
All of her gameplay graphics, ripped from the tiles.
Baby Wario
Apparently all of his gameplay graphics, but it seems relatively little to me. But I haven't played the game, so how can I judge?
Big Bungie Piranha
Ripped from the tiles.
Event 1
Ripped from the tiles.
Event 2
Ripped from the tiles.
Event 2 EX
Ripped from the tiles. Utter misery to rip, so I just ignored the obnoxiously space-consuming sequence of the stork picking up Peach and Donkey Kong, as there weren't any unique sprites in it.
Event 3
Ripped from the tiles.
Event 4
Ripped from the tiles. A ridiculous amount of space wasted just for a simple animation. Doesn't include the bubble bursting, though; that would be overkill.
Event 5
Ripped from the tiles.
Event 6
Ripped from the tiles.
Event 7
Ripped from the tiles.
Event 8
Ripped from the tiles.
Event 9
Ripped from the tiles.
Event 10
Ripped from the tiles.
Event 11
Ripped from the tiles.
Event 12
Ripped from the tiles.
Event 12B
Ripped from the tiles.
Event "Chuukan"
Ripped from the tiles. "Chuukan" is Japanese for "end", but I thought I'd be wacky and keep it there. :]
Kangaroo
Ripped from the tiles.
Mini-game characters
Playable characters and Kamek frames.
Moltz the Very Goonie
Ripped from the tiles.
Priscilla The Peckish
Ripped from the tiles. There was a reddish shockwavy thing in the file as well, but it was hard to assemble and didn't seem important.
Six Face Sal
Ripped from the tiles. Doesn't include the spiky things he spits out as I couldn't find their palette.
Yoshi
All of his gameplay graphics, ripped from the tiles. No tongue or transformations, though.