bizhawk ram addresses 00B2 normal: world (#-1) 00B4 normal: level (1-#) 00B6 normal: screen (1-3a, etc) 0662 gameplay state? 12 for game, 5 for world map...???? 0C9F battle: p1 chara 14b2 battle: p1 palette 14b3 battle: p2 PALETTE 14b7 battle: p1 Louie PALETTE 1Cb5 battle: p1 Louie ability (also applies to bosses) 1557 p1 x-pos 1558 p2 x-pos 1559 p3 x-pos 1593 battle: p1 y-pos [louie?] 1594 normal: boss 2 y-pos 158F battle: p2 y-pos 160b battle: p1 animation timer freeze? 161A battle: p1 anim frame 161B battle: p2 anim frame 161F battle: P1 louie anim frame 1620 normal: boss 1 anim frame? 1621: normal: boss 2 anim frame 1B8F battle: p1 chara (only changes on battle start?) 1b8b battle timer