Menu
Pictures from the final on the left, beta on the right.
After the story sequence, you're brought to the main menu. Some options have different functions from the final, but the menus between the beta and final look the same, except for the bottom of the screen being grey in the final, and Player and Pass Word swapped around in the beta.
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The password screen acts like it should in the final; with the correct code of obscure characters, you'll be transported to wherever the code was assigned to. The beta's version, however, is a stage select disguised as a password screen! As you can see at the bottom, it shows what round you'll be teleported to. The first card chooses your level, the second is the area, and the other two cards seem to do jack.
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The sound test is interesting, as both the beta and final have unique tracks! Of course, hearing these songs is awkward, since it's so slow and clumsy to go through, but yeah.
A Button restarts the track, B Button returns you to the menu, and C Button scrolls to the next song. |
TRACK |
F I N A L |
TRACK |
B E T A |
Music 1 | Intro | Music 1 | SEGA/Illusion Shot Pictures ditty |
Music 2 | Intro story | Music 2 | Intro |
Music 3 | Round 1 - forest | Music 3 | Intro story |
Music 4 | Round 1 - cave | Music 4 | Round 1 - forest |
Music 5 | Round 2 - sky | Music 5 | Round 1 - cave |
Music 6 | Round 2 - thunderous mountain | Music 6 | Round 2 - sky |
Music 7 | Round 2 - water rapids | Music 7 | Round 2 - thunderous mountain |
Music 8 | Round 2 - 2-Player mountain | Music 8 | Round 2 - water rapids |
Music 9 | Round 3 - ocean | Music 9 | Round 2 - 2-Player mountain |
Music 10 | Round 3 - beach | Music 10 | Round 3 - ocean |
Music 11 | Round 3 - sunken ship | Music 11 | Round 3 - beach |
Music 12 | Round 4 - library | Music 12 | Round 3 - ocean (repeat) |
Music 13 | Round 4 - parcel | Music 13 | Round 3 - beach (repeat) |
Music 14 | Round 4 - candy land | Music 14 | Round 3 - sunken ship |
Music 15 | Round 4 - cork riding | Music 15 | Round 4 - library |
Music 16 | Round 5 - card land | Music 16 | Round 4 - parcel |
Music 17 | Round 5 - night walkway (beta) | Music 17 | Round 4 - candy land |
Music 18 | Round 5 - crazy floors | Music 18 | Round 4 - cork riding |
Music 19 | Boss | Music 19 | Round 5 - card land |
Music 20 | Final boss | Music 20 | Round 5 - night walkway |
Music 21 | Boss defeated | Music 21 | Round 5 - crazy floors |
Music 22 | Game Over | Music 22 | Boss |
Music 23 | Ending - entrance of Donald and Mickey | Music 23 | Boss defeated |
Music 24 | Ending - the walk home | Music 24 | Game Over |
Music 25 | Round 5 - night walkway | Voice 1 | Item pickup |
Music 26 | Ending - entrance of Donald and Mickey (repeat) | Voice 2 | Cloak |
Music 27 | Use of the Magic Box | Voice 3 | "ftr" |
Voice 1 | Mickey "alakazam" | Voice 4 | Warped item pickup |
Voice 2 | Donald "alakazam" | Voice 5 | Crawl |
Voice 3 | Mickey "ouch" | Voice 6 | Jump |
Voice 4 | Donald "ouch" | Voice 7 | hollow wood sound (platform fall?) |
Voice 5 | Mickey "wow" | Voice 8 | [no idea] |
Voice 6 | Donald "wow" | Voice 9 | [no idea] |
Voice 10 | [no idea] | ||
Voice 11 | [no idea] | ||
Voice 12 | 2-Player boost jump | ||
Voice 13 | "wrt" | ||
Voice 14 | Cartoony clang | ||
Voice 15 | "bawooh" (Pete hit?) | ||
Voice 16 | argh I've heard it but no idea what it is :{ | ||
Voice 17 | Magic appear | ||
Voice 18 | Card flip | ||
Voice 19 | Mickey "alakazam" | ||
Voice 20 | Donald "alakazam" | ||
Voice 21 | Mickey "wow" | ||
Voice 22 | Donald "wow" |
The Control section is the same between the two, although the beta has MAGIC in place of RUN. That means that whenever your character says "Alakazam!" and start wiggling their fingers, you have to press the MAGIC button instead of any button, and running is done by pressing and holding the ATTACK button. I honestly can't believe that they didn't change the names of the control types in the final. What's A TYPE doing with 2 TYPE, 3 TYPE, and 4 TYPE? Gabriel says: WHY HELKLO RAGEY The answer is: to keep with the "playing cards" theme of the rest of the menu (especially the Player and Pass Word sections), with the A(ce) as the lowest card. That's what happens when the only card game you play is Cluedo. |