This world features quicksand that acts as a conveyor belt - it will move players and bombs in whatever direction it's moving. The little pyramids hide worms that pop out every 6 seconds, and are harmful to touch.
![]() ENEMIES: Sandy x 3, Farah ITEMS: Bomb Up, Fire Up, Speed Up, Bomb Kick CORE MECHA: 3 |
![]() ENEMIES: Sandy x 2, Mutango x 2, Crawler ITEMS: Bomb Up, Fireproof Suit, Egg CORE MECHA: 3 |
![]() ENEMIES: Farah x 2, Mutango x 3 ITEMS: Bomb Up, Fire Up, 1UP CORE MECHA: 3 |
![]() ENEMIES: Farah x 2, Crawler x 2 ITEMS: Bomb Up, Penetration Bomb, Ice Cream CORE MECHA: 4 |
![]() ENEMIES: Sandy, Mutango x 2, Crawler x 2 ITEMS: Bomb Up, Fire Up, Power Bomb CORE MECHA: 4 |
![]() ENEMIES: Sandy x 2, Mutango, Hurricane x 2 ITEMS: Fire Up, Boyoyon Bomb, Bomb Pass CORE MECHA: 3 |
![]() ENEMIES: Mutango x 2, Hurricane x 2, Despider x 2 ITEMS: Bomb Up, Fire Up, Power Glove CORE MECHA: 2 |
![]() ENEMIES: Sandy x 2, Farah x 2, Despider x 2 ITEMS: Bomb Up x 2, Fire Up, Egg CORE MECHA: 3 |
![]() ENEMIES: Farah x 2, Crawler x 2, Despider x 2 ITEMS: Bomb Up, Heart CORE MECHA: 3 |
![]() ENEMIES: Sandy x 2, Crawler x 2, Despider, Core Mecha Walker ITEMS: Fire Up, 1UP, Egg CORE MECHA: 4 |
![]() ENEMIES: Mutango x 2, Crawler, Hurricane x 2, Core Mecha Walker x 2 ITEMS: Bomb Up, Fire Up, Speed Up CORE MECHA: 4 |
Sandy / : Changes direction every 3 tiles. Can duck underground to avoid bomb blasts before rising a few seconds later; during this period it is invincible.
Mutango / : Only changes direction upon hitting an obstacle. Will shoot a spore projectile at Bomberman on sight.
Crawler / : Idly pursues Bomberman; changes direction every 3 tiles. If Bomberman or a bomb are nearby it will roll into a ball, rendering it invincible
Farah / : Idly pursues Bomberman. Periodically breathes fire, which can detonate bombs.
Hurricane / : Moves slowly; can pass through soft blocks. Will draw in Bomberman if he is within 3 tiles of it.
Despider / : Moves slowly. If on the same aisle as Bomberman it will stop to spray a harmful web.
Core Mecha Walker 4 / : Moves slowly and aimlessly; turns at every junction. Will drop a Core Mecha when defeated. Requires 2 hits to defeat.
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page last modified: 03/05/2015 |