Super Bomberman 3

Stage 2: Firestorm

The large volcanoes will periodically rain fireballs around every 10 seconds; they fall on random parts of the arena and will hurt Bomberman and detonate bombs. You can also ride minecarts, which destroy all enemies and soft blocks in their path; bombing the red switch will alter the track.

Area 2-1


ENEMIES: Rock'n x 2, Bo-Bo x 2, Hawkman
ITEMS: Bomb Up x 2, Fire Up, Ice Cream, Egg
CORE MECHA: 2

Area 2-2


ENEMIES: Rock'n x 2, Bo-Bo x 2, Grein x 2
ITEMS: Bomb Up, Fire Up, Speed Up
CORE MECHA: 4

ENEMIES: Hawkman x 2, Grein, Kamestone x 2
ITEMS: Bomb Up, Fire Up, Egg
CORE MECHA: 3

Area 2-3


ENEMIES: Bo-Bo x 2, Hawkman x 2, Kamestone
ITEMS: Bomb Up, Bomb Kick, Ice Cream
CORE MECHA: 3

ENEMIES: Rock'n x 4, Hawkman x 2, Kamestone
ITEMS: Bomb Up, Fire Up, Penetration Bomb
CORE MECHA: 2

ENEMIES: Hawkman x 2, Kamestone, Gashin
ITEMS: Bomb Up x 2, Fire Up, Remote Control, Fireproof Suit
CORE MECHA: 3

Area 2-4


ENEMIES: Bo-Bo x 2, Grein x 2, Gashin, Core Mecha Walker
ITEMS: Bomb Up, Fire Up x 2, Power Bomb, Egg
CORE MECHA: 2

ENEMIES: Hawkman x 3, Kamestone, Gashin x 2, Core Mecha Walker
ITEMS: Bomb Up, Fire Up, Speed Up
CORE MECHA: 3

Boss Area


Doggan / ドッガーン patrols the arena aimlessly, turning at every second junction.
It can replace its arms with whips of fire which wave as it moves; it can detonate bombs it touches.
If bombs are placed nearby, it will shoot its arms into the far walls, shaking the arena and paralysing the player(s) for 3 seconds. Bombs are still active during this period, and the arms are harmful to touch.
If Bomberman is below it, it may shoot a snake of fire from its mouth which weaves downward; it can detonate bombs.
It can also spray fireballs onto random parts of the arena, which can also detonate bombs.
Requires 6 hits to defeat.

Rock'n / 不細工ロックン: Disguises itself as a soft block until approached or bombed. Slow wanders, turning at every junction before disguising itself again.

Bo-Bo / : Moves erratically, turning at every junction.

Hawkman / : Only changes direction upon hitting an obstacle.

Grein / : Slowly follows Bomberman. Periodically stops and sprays flame 2 tiles in each direction; this can detonate bombs.

Kamestone / : Tries to stay close to Bomberman. Periodically turns translucent, during which period it is invincible.

Gashin / : Movess slowly, only changes direction upon hitting an obstacle. Can eat bombs and destroy them without getting harmed.

Core Mecha Walker 2 / : Moves slowly and aimlessly; turns at every junction. Will drop a Core Mecha when defeated.

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page last modified: 03/05/2015