A largely gimmick-free world. There is foliage that obscures enemies and objects beneath it, as well as bridges that enemies and bomb blasts cannot cross.
ENEMIES: Trent, Gueru x 2, Buster Slime x 2 ITEMS: Bomb Up, Fire Up, Speed Up, Egg CORE MECHA: 3 |
ENEMIES: Plantman x 2, Lizardman x 2, Dragonfly, Core Mecha Walker x 2 ITEMS: Bomb Up, Fire Up, Time CORE MECHA: 3 |
ENEMIES: Plantman, Lizardman, Gueru x 2, Core Mecha Walker ITEMS: Bomb Up x 2, Fire Up, Bomb Pass, Heart CORE MECHA: 3 |
ENEMIES: Gueru, Buster Slime, Dragon Fly x 2 ITEMS: Bomb Up, Fire Up, Fireproof Suit, 1UP CORE MECHA: 2 |
Plantman / : Pursues Bomberman, but only changes direction at every second junction.
Lizardman / : Moves slowly. Only changes direction upon hitting an obstacle.
Trent / : Disguises itself as a soft block until it's approached or bombed. Moves slowly and aimlessly.
Gueru / : Slowly hops 2 tiles at a time. Periodically stops for a breather.
Buster Slime / : Only changes direction upon hitting an obstacle.
Dragonfly / : Can pass through soft blocks. Changes direction at every second junction.
Core Mecha Walker 1 / : Moves slowly and aimlessly; turns at every junction. Will drop a Core Mecha when defeated.
RETURN TO GAME INDEX |
RETURN TO MASTER GAME LIST |
RETURN TO HOME PAGE |
page last modified: 03/05/2015 |