Super Bomberman 2

Round 3

This world features spring pads that allow you to bounce to other parts of the map. If you land on an obstacle you will bounce forward until you reach land (landing in water will make you lose a life, though). The most prominent enemies, Guardies, can only be destroyed by activating secondary switches (they're smaller with a green border like the floor tiles).

PASSWORD: 3903
POWER PASSWORD: 6763

Stage 3-1


ITEMS: Bomb Up, Speed Up, Kick
ENEMIES: Guardy x 3, Poyo Mole
SWITCHES: 7 (1)

Stage 3-2


ITEMS: Bomb Up, Fire Up, Power Glove
ENEMIES: Guardy x 2
SWITCHES: 4

Stage 3-3


ITEMS: Bomb Up, Fire Up, Penetration Bomb, Heart
ENEMIES: Poyo Tank x 3
SWITCHES: n/a

Stage 3-4


ITEMS: Bomb Up, Fire Up, Speed Up
ENEMIES: Flop x 3
SWITCHES: 4

Stage 3-5


ITEMS: Fire Up, Remocon, Wall Pass, Apple
ENEMIES: Flop, Nemunemu x 2
SWITCHES: 4

Stage 3-6


ITEMS: Bomb Up, Fire Up, Penetration Bomb, 1-Up
ENEMIES: Nemunemu x 2, Fuuto x 2
SWITCHES: n/a

Stage 3-7


ITEMS: Bomb Up, Fire Up, Speed Up, Kick, Heart
ENEMIES: Pretty Bomber
Pretty Bomber pursues Bomberman, dropping moving bombs behind her. The bombs move in aimless paths before detonating with a 4-tile blast radius. If you can keep her in one place it's easy for her to simply blow herself up. Requires 3 hits to defeat.

Stage 3-8


ITEMS: n/a
ENEMIES: Mask Change
Mask Change (ブレストファイアー) moves diagonally around the field and periodically attacks - its wink will shoot stars in eight directions. Any bombs it floats over are removed. Sometimes when bombed it will home in on Bomberman (indicated by spinning it spikes and looking angry). I've no idea what the homing heart is meant to do. Requires 11 hits to destroy.

Guardy (ガーディー) A purple orb with an eye. Moves aimlessly; only changes direction when it hits an obstacle. Can only be destroyed by hitting a green switch.

Poyo (ポヨ) A yellow blob with eyes. Moves aimlessly; only changes direction when it hits an obstacle.

Poyo Mole (ポヨモグラー) Same as Poyo. Periodically teleports to a random location. Will bail and become a Poyo after being bombed. The "Mole" can be rode and acts as an extra hit point - it will be lost after the level is completed or if Bomberman is hit.

Poyo Tank (ポヨ戦車) Same as Poyo. Will fire a bullet at Bomberman on sight. Will bail and become a Poyo after being bombed. The tank can be rode and serves the same purpose as the "Mole".

Flop (ペタン) Moves aimlessly; only changes direction when it hits an obstacle. Slides quickly towards Bomberman on sight.

Nemunemu (ネムネム) Pauses for a long time when it reaches an obstacle. Requires 2 hits to defeat.

Fuuto (フータ) Only changes direction when it hits an obstacle. Can move through soft blocks.

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page last modified: 13/02/2012