Some levels feature wide penguins who shoot rockets which land on random spaces, destroying soft blocks or stunning Bomberman, depending on what they land on.
Stage 5-1 (two screens)
PASSWORD: 8114
ENEMIES: Blue x 2, Fire Turret, Blob x 2, Bird Robot x 2
ITEMS: Bomb x 2, Fire x 2, Line Bomb
CORE MECHANISMS: 3
Stage 5-2 (two screens)
PASSWORD: 2814
ENEMIES: Blob x 2, Bird Robot x 3, Helibot x 2
ITEMS: Bomb x 2, Fire x 2, Egg
CORE MECHANISMS: 3
ENEMIES: Blue x 2, Helibot, Fire Turret x 2, Skater x 2
ITEMS: Bomb x 2, Fire x 2, Down Shoes
CORE MECHANISMS: 3
Stage 5-3 (three screens)
PASSWORD: 1134
ENEMIES: Blue x 2, Blob x 2, Bird Robot x 3, Bandit
ITEMS: Bomb x 2, Fire x 2, Bomb Pass
CORE MECHANISMS: 4
ENEMIES: Blue x 2, Helibot, Skater x 2, Bandit
ITEMS: Bomb x 2, Flame x 2, 1-Up
CORE MECHANISMS: 3
ENEMIES: Blue, Fire Turret x 2, Blob x 4, Bird Robot, Helibot x 3
ITEMS: Bomb x 2, Flame x 2, Restore
CORE MECHANISMS: 2
Stage 5-4 (three screens)
PASSWORD: 5654
ENEMIES: Blue x 2, Blob x 2, Bird Robot x 2, Helibot
ITEMS: Bomb x 2, Fire x 2
CORE MECHANISMS: 3
ENEMIES: Blue x 2, Bird Robot x 2, Helibot x 2, Skater x 2, Bandit
ITEMS: Bomb x 2, Fire x 2, Egg
CORE MECHANISMS: 3
ENEMIES: Fire Turret x 4, Helibot, Skater x 2, Bandit x 2
ITEMS: Bomb x 2, Fire x 2, Clock
CORE MECHANISMS: 4
Stage 5-BOSS
PASSWORD: 7954
The witch will move in Bomberman's general direction. If her sceptre glints and is raised twice, her crown will be hurled at you like a boomerang. If she waves the sceptre in front of herself, she'll shoot eight snowflakes that home in on you briefly; they freeze Bomberman for a few seconds on contact. Requires
6 hits to defeat.
Blue: Moves erratically. Splits into four smaller creatures (
) when destroyed.
Fire Turret: Moves very slowly and aimlessly. Periodically stops and sprays fire around it. Sometimes carries a Core Mechanism (
). Requires 2 hits to defeat.
Blob: Moves aimlessly. Pauses periodically.
Bird Robot: Moves slowly, only changes direction upon colliding with an obstacle. Requires 2 hits to defeat.
Helibot: Moves erratically. Can pass through soft blocks. Requires 2 hits to defeat.
Skater: Moves aimlessly. Accelerates and decelerates frequently.
Bandit: Moves in Bomberman's general direction. Will jump over explosions but pause
afterwards, leaving it open to attack.