Bomberman '94

Slammin' Sea

NOTE: Due to the PC Engine version applying a rippling filter to the background, these maps were taken from Mega Bomberman.

This world features no notable gimmickry.

Stage 3-1


PASSWORD: 4502
ENEMIES: Octopus x 2, Starfish, Robot Fish x 2, Submarine
ITEMS: Bomb x 2, Fire x 2, Egg
CORE MECHANISMS: 3

Stage 2-2 (two screens)

PASSWORD: 8112
ENEMIES: Robot Fish x 2, Submarine x 2, Fish x 2, Crab x 2
ITEMS: Bomb x 2, Fire x 2, Line Bomb
CORE MECHANISMS: 4
ENEMIES: Octopus, Robot Fish x 2, Submarine x 2, Crab
ITEMS: Bomb x 2, Fire x 2, Fireproof Vest
CORE MECHANISMS: 3

Stage 3-3 (three screens)

PASSWORD: 7422

ENEMIES: Octopus, Starfish, Robot Fish, Fish x 2
ITEMS: Bomb x 2, Fire x 2
CORE MECHANISMS: 3


ENEMIES: Submarine x 3, Clownfish x 3
ITEMS: Bomb x 2, Fire x 2, 1UP
CORE MECHANISMS: 4


ENEMIES: Starfish, Robot Fish x 2, Fish x 2, Crab x 2
ITEMS: Bomb x 2, Fire x 2, Egg
CORE MECHANISMS: 2

Stage 3-4 (two screens)

PASSWORD: 1052

ENEMIES: Octopus, Starfish x 2, Robot Fish x 3, Clownfish
ITEMS: Bomb x 2, Fire x 2, Heart
CORE MECHANISMS: 3


ENEMIES: Robot Fish, Submarine x 2, Fish x 2, Crab x 2, Clownfish x 2
ITEMS: Bomb x 2, Fire x 2, Wall Pass
CORE MECHANISMS: 3

Stage 3-BOSS


PASSWORD: 3351
The boss will move aimlessly around the arena, but if you are standing next to it it will speed up and pursue you briefly. It can spit four bubbles at you which will home in on you slightly and stun you on contact; those bubbles can smother your bombs and reduce their blast radius to one tile. Any bombs that can be reached by the crab's claw are extinguished. Requires 6 hits to defeat.


The boss's second form is now the crab without its armour. It can now spray eight bubbles in eight directions and will actively pursue you. Requires 5 hits to defeat.

Octopus: Moves aimlessly. Periodically stops to pulse with electricity, give it extra range on collision damage.

Starfish: Pursues Bomberman if nearby, otherwise moves aimlessly. Only changes direction when colliding with an object.

Robot Fish: Moves aimlessly. Periodically stops to gust air forward with its fan. Sometimes carries a Core Mechanism (). Requires 2 hits to defeat.

Submarine: Pursues Bomberman if nearby, otherwise moves aimlessly. Periodically goes underground where it is harmless yet invincible. Requires 2 hits to defeat.

Fish: Moves aimlessly. Can pass through soft blocks. Requires 2 hits to defeat.

Crab: Moves erratically. Requires 2 hits to defeat.

Clownfish: Moves aimlessly. Can pass through soft blocks. Only changes direction when colliding with an object.

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page last modified: 17/10/2011