This world introduces no new traps, but retains the conveyor belts, turnstyles, bumpy tiles and warps from previous worlds.
 









 
 










 
 











 
 











 
 



 








 
 













 
 














 
 
 
 
 Ballom / バロム: Moves slowly, only changes direction upon hitting an obstacle. Will pursue Bomberman temporarily at close-range, turning at every junction. 800 points.
 Ballom / バロム: Moves slowly, only changes direction upon hitting an obstacle. Will pursue Bomberman temporarily at close-range, turning at every junction. 800 points.
 [Big Ballom]: Only changes direction upon hitting an obstacle. Spawns 2 Balloms when defeated.
 [Big Ballom]: Only changes direction upon hitting an obstacle. Spawns 2 Balloms when defeated.
 [slime]: Moves 1 tile at a time, pausing in between. Moves aimlessly. 500 points.
 [slime]: Moves 1 tile at a time, pausing in between. Moves aimlessly. 500 points.
 [green]: Moves erratically. 1600 points.
 [green]: Moves erratically. 1600 points.
 [roboface]: Pursues Bomberman at fast speeds, but retreats and slow downs upon hitting a bomb or obstacle. Will destroy soft blocks upon touching them. 1600 points.
 [roboface]: Pursues Bomberman at fast speeds, but retreats and slow downs upon hitting a bomb or obstacle. Will destroy soft blocks upon touching them. 1600 points.
 [stripe]: Moves erratically and repetitively. 1000 points.
 [stripe]: Moves erratically and repetitively. 1000 points.
 [checker]: Moves fast and pursues Bomberman, but retreats at the sight of a bomb. 800 points.
 [checker]: Moves fast and pursues Bomberman, but retreats at the sight of a bomb. 800 points.
 [Big Terupyo]: Moves aimlessly; can pass through soft blocks. Will spawn 2
 [Big Terupyo]: Moves aimlessly; can pass through soft blocks. Will spawn 2 
 [Terupyo]: Rarely changes direction; can pass through soft blocks. 800 points.
 [Terupyo]: Rarely changes direction; can pass through soft blocks. 800 points.
 [heli]: Moves aimlessly; will fire a projectile at Bomberman on sight. 800 points.
 [heli]: Moves aimlessly; will fire a projectile at Bomberman on sight. 800 points.
 [tread]: Moves aimlessly; periodically lays landmines. 1000 points.
 [tread]: Moves aimlessly; periodically lays landmines. 1000 points.
 [tread2]: Moves erratically. Requires 2 hits to defeat. 2000 points.
 [tread2]: Moves erratically. Requires 2 hits to defeat. 2000 points.
 [redface]: Pursues Bomberman; speeds up at close-range. Can pass through soft blocks. 2000 points.
 [redface]: Pursues Bomberman; speeds up at close-range. Can pass through soft blocks. 2000 points.
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| page last modified: 14/05/2015 | ||