Bomberman Generation

reference

American manual

Download here (4.4MB Zip file) (thanks to Plasma Captain for scanning this!)

European manual

Download here (12.1MB Zip file)

page 4, "Story">

The nefarious Mujoe and his gang of Hige Hige Bandits are back, and as usual, they're scheming to conquer the universe. This time, thy're after the Bomb Elements, powerful crystals that will give them the power to dominate the universe. However, a space freighter carrying the Bomb Elements has been destroyed by an attack from the Hige Hige Bandits. Now, the Elements lay scattered over the uncivilized planet of Tentacalls.

As Bomberman, you have ben given the order by Professor Ein to retrieve the Bomb Elements. Defeat your foes with Bombs, outsmart the fraps that lie in wait for you, and clear the Stages that stand between you and retreiving the Bomb Elements.

Hurry! The universe is counting on you!

Hudson Soft page (dead link)

Details on the story, characters, bombs, and a whole heap of screenshots... at least, that's what it was when it was active. Do you have a backup of this page?

Nintendo Space World 2001 page (archive)

A basic promotional page as part of the Space World 2001 coverage.

Nintendo.co.jp page (archive)

A basic promotional page that repeats most of the Space World text.

BombermanGenerations.com (archive)

The official English Flash site, featuring screenshots and pages for Bomberman Max 2. The Internet Archive's mirror is missing images and the "about the game" page.

Hudson press release (PDF, archive)

Dated June 3rd 2002. A marketing piece talking about the game's features as well as its kid-friendly appeal and control scheme. Also mentions Hudson's sponsorship of the Italian national football team and prize campaign to win autographed football and Bomberman goodies.

Official UK Nintendo Magazine (issue 123)

The one-player adventure is slow-paced with poor level design and laying bombs to blow up trees and rocks is nowhere near as fun as the old battle games.
But if you're a fan of the old Bomberman titles, this is worth picking up for the multiplayer games alone. [...] Our score would be much lower with these mate-bashing treats.

Dated December 2002, awarded 7 out of 10. Also called "Bomberman Heroes" for some reason?

Weekly Famitsu / 週刊ファミ通


[what issue is this from, and does anyone have a scan?]

Awarded 27 out of 40. [src]

Transcribed from the European manial.

Hudson Soft


SUPERVISOR
Shigeki Fujiwara

DESIGN DIRECTOR
Shoji Mizuno

DIRECTOR
Kotaro Hayashida

PROJECT MANAGER
Naoki Nishiya

PRODUCER
Hidetoshi Endo
Yoichi Miyaji

EXECUTIVE PRODUCER
Hiroshi Kudo

GAME DESIGN CHIEF
Osamu Harada

BATTLE-GAME DESIGN
Tatsumitsu Watanabe

PROGRAM CHIEF
Kazuhiro Irie

BATTLE-GAME PROGRAM
Dai Okada

NORMAL-GAME PROGRAM
Naoki Kudo

CHARABOM-BATTLE PROGRAM
Hiroyuki Koyama

SYSTEM MENU PROGRAM
Akimitsu Oba

GRAPHIC CHIEF
Masahiko Koyama

MAIN BG GRAPHIC
Koji Kato

MAIN CHARACTER GRAPHIC
Emi Imamura

BG GRAPHIC
Kentaro Takahashi
Toshiharu Kawashlma
Go Matsumoto

BG MODELING/GIMMICK MAKING
Eiji Mochizuki
Takashi Suzuki
Masami Sakakura
Jun-ichi Ota
Takashi lkeda
Emi Sakamoto

MOTION GRAPHIC
Satoru Endo

BATTLE-GAME GRAPHIC
Yozo Kageyama

WINDOW DESIGN
Taku Aoyagi

DESIGN ASSISTANT DIRECTOR
Kozue Narai

SOUND CHIEF
Takahiro Nishi

MUSIC
Shohei Bando

SOUND EFFECTS
Isao Machida
Yutaka Iraha

DATA WORK
Shin Koyama

DEBUG
Yukiko Mikami

SPECIAL THANKS
Hitoshi Okuno

Majesco Sales, Inc.


MAJESCO CREATIVE DIRECTOR
Joseph Sutton

DIRECTOR OF DEVELOPMENT
David Elmekies

EXECUTIVE PRODUCER
Dan Kitchen

MARKETING DIRECTOR
Ken Gold

PRODUCT MANAGER
Kevin Brannan

MANUAL
Corry Fitchpatric

PACKAGE & MANUAL DESIGN
Chris Moryl
Lesley Zinn

QA MANAGER
David Kobrin

TESTING
Eric Jezercak
Kevin Kurdes
Russ Mock
Luis Antonio Torres
Rai Iodice

AUDIO PRODUCTION SERVICES
Duke Clement for TJC Productions

SPECIAL THANKS
Morris Sutton
Jesse Sutton
Joseph Sutton
Adam Sutton
Gary Rogers
Toshi Horii
RETURN TO
GAME INDEX
RETURN TO
MASTER GAME LIST
RETURN TO
HOME PAGE
page last modified: 18/11/2017