The objective is to destroy all enemies; once all enemies are defeated, you will automatically progress to the next round. In every sixth round is a boss battle against a foe that boasts more advanced tactics, and requires more hits to defeat. After the boss is defeated, you will progress to the next world.
There are six worlds with six rounds in each; if you collect any of the BONUS letter items by the time you clear the fifth stage, you'll enter a Bonus Stage, wherein you have a short time limit to find as many items as possible from soft blocks. All levels consist of a single screen - there is no horizontal or vertical scrolling.
Should the player die, they will immediately respawn at their starting point and the level keeps going. The only item lost upon dying is the Remote Control - all Bomb Ups, Speed Ups and Fire Ups are kept intact. Upon completing a round, however, all items are lost.
You are given 2 minutes to clear each stage. When that time expires, all players lose a life and the round is restarted. Losing a life by any other means or a new player joining the game will reset the timer.
The game can be played with up to four players; the core gameplay remains the same. Just don't blow each other up... unless you mean it!
Vs. Game is a four-man battle royale, where the objective is to be the last Bomberman standing. It can be played with 1 or 4 players, the empty slots filled by computer-controlled players. Although in theory a free-for-all, the computers will quite consistently team up on the human player(s).
The Vs. Game is endless, and the difficulty of the computer players will rise with each match. A special victory screen is achieved after three victories. The player has three lives, and if those are lost, it's either continue or Game Over.
BUTTON | ACTION (gameplay) | ACTION (menu) |
Control stick | Move the player. | Move the cursor. |
Button 1 | Lay a bomb. | Select option. |
Button 2 | Detonate bomb (Remote Control only) | n/a |
START Button | Join game. | Select option. |
All item names are unofficial.
Bomb UpIncreases bomb stock by 1. |
Full BombIncreases bomb blast radius by 3 tiles. |
Fire UpIncreases bomb blast radius by 1 tile. |
Full FireIncreases bomb stock to maximum. | Speed UpSlightly increases walking speed. |
Full SpeedGreatly increases walking speed. |
Bombs can now be detonated at any time by pressing the secondary button.
Bomb blasts will now "splinter" if they hit a soft or hard block - whatever range was left before it hit the block will now be redirected to the opposite directions, even allowing an explosion to loop around corners.
Mouse-over the example on the right for a breakdown.
Grants the player an extra life.
Renders the player invincible for 8 seconds.
Renders the player invincible for 8 seconds, and instantly kills any enemy that touches them.
Freezes all enemies and the timer for 10 seconds.
These appear in the first five stages of each world (B in stage 1, O in stage 2, etc) - collecting any of them will take you to the Bonus Stage after clearing the fifth stage, and each letter will grant you 15 seconds of time; collecting all five will give you 90 seconds of time to spend there.
1000 points |
2000 points |
3000 points |
4000 points |
5000 points |
6000 points |
Vs. Game and Bonus Stages only. Curses the collector with a random curse. Curses can be spread to other players by touching them, though it will wear off within 15 seconds.
RETURN TO GAME INDEX |
RETURN TO MASTER GAME LIST |
RETURN TO HOME PAGE |
page last modified: 02/10/2014 |