Bomberman World

gameplay

The objective is to destroy all enemies; once all enemies are defeated, you will automatically progress to the next round. In every sixth round is a boss battle against a foe that boasts more advanced tactics, and requires more hits to defeat. After the boss is defeated, you will progress to the next world.
There are six worlds with six rounds in each; if you collect any of the BONUS letter items by the time you clear the fifth stage, you'll enter a Bonus Stage, wherein you have a short time limit to find as many items as possible from soft blocks. All levels consist of a single screen - there is no horizontal or vertical scrolling.

Should the player die, they will immediately respawn at their starting point and the level keeps going. The only item lost upon dying is the Remote Control - all Bomb Ups, Speed Ups and Fire Ups are kept intact. Upon completing a round, however, all items are lost.
You are given 2 minutes to clear each stage. When that time expires, all players lose a life and the round is restarted. Losing a life by any other means or a new player joining the game will reset the timer.

The game can be played with up to four players; the core gameplay remains the same. Just don't blow each other up... unless you mean it!

Vs. Game

Vs. Game is a four-man battle royale, where the objective is to be the last Bomberman standing. It can be played with 1 or 4 players, the empty slots filled by computer-controlled players. Although in theory a free-for-all, the computers will quite consistently team up on the human player(s).

The Vs. Game is endless, and the difficulty of the computer players will rise with each match. A special victory screen is achieved after three victories. The player has three lives, and if those are lost, it's either continue or Game Over.

Controls

BUTTON ACTION (gameplay) ACTION (menu)
Control stick Move the player. Move the cursor.
Button 1 Lay a bomb. Select option.
Button 2 Detonate bomb (Remote Control only) n/a
START Button Join game. Select option.

All item names are unofficial.

Bomb Up

Increases bomb stock by 1.

Full Bomb

Increases bomb blast radius by 3 tiles.

Fire Up

Increases bomb blast radius by 1 tile.

Full Fire

Increases bomb stock to maximum.

Speed Up

Slightly increases walking speed.

Full Speed

Greatly increases walking speed.

Remote Control

Bombs can now be detonated at any time by pressing the secondary button.

Split Fire

Bomb blasts will now "splinter" if they hit a soft or hard block - whatever range was left before it hit the block will now be redirected to the opposite directions, even allowing an explosion to loop around corners.
Mouse-over the example on the right for a breakdown.

1UP

Grants the player an extra life.

Invincibility

Renders the player invincible for 8 seconds.

Medal

Renders the player invincible for 8 seconds, and instantly kills any enemy that touches them.

Clock

Freezes all enemies and the timer for 10 seconds.

B O N U S

These appear in the first five stages of each world (B in stage 1, O in stage 2, etc) - collecting any of them will take you to the Bonus Stage after clearing the fifth stage, and each letter will grant you 15 seconds of time; collecting all five will give you 90 seconds of time to spend there.

Points items


1000 points

2000 points

3000 points

4000 points

5000 points

6000 points

Skull

Vs. Game and Bonus Stages only. Curses the collector with a random curse. Curses can be spread to other players by touching them, though it will wear off within 15 seconds.


The Areas page (for level and enemy info) can be found on this page!
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page last modified: 02/10/2014