{"id":59,"date":"2010-07-13T10:33:37","date_gmt":"2010-07-13T10:33:37","guid":{"rendered":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/?p=59"},"modified":"2010-07-13T10:33:37","modified_gmt":"2010-07-13T10:33:37","slug":"wake-me-up-when-the-world-explodes","status":"publish","type":"post","link":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/?p=59","title":{"rendered":"Wake me up when the world explodes"},"content":{"rendered":"<p><!--  p.MsoNormal \t{mso-style-parent:\"\"; \tmargin-bottom:.0001pt; \tfont-size:12.0pt; \tfont-family:\"Times New Roman\"; \tmargin-left:0cm; margin-right:0cm; margin-top:0cm}  li.MsoNormal \t{mso-style-parent:\"\"; \tmargin-bottom:.0001pt; \tfont-size:12.0pt; \tfont-family:\"Times New Roman\"; \tmargin-left:0cm; margin-right:0cm; margin-top:0cm} -->I actually meant to  get talking about <em>Bomberman: Act Zero<\/em>, like, the very day after that last  blog entry, but I continue to astound myself with my overpowering sense of  laziness. Has it seriously been nearly a week since my birthday? This entry, for instance, I&#8217;m trying to sit down and write it but I apparently  just decided, hey, let&#8217;s read some of my older entries. Why? I don&#8217;t know, I  just did, and it took me a few minutesto remember what I opened the file for in the first place.<\/p>\n<p>And that reminds me,  there&#8217;s clothes in the washing machine that have been unattended to since this  morning. See? That&#8217;s the kind of absent-minded laziness I am so easily prone to.  <em>It sickens me.<!--more--><\/em><\/p>\n<p>But really, what is there to say  about <em>Bomberman: Act Zero<\/em>? Well, in a nutshell, it&#8217;s unremarkable. The  game is virtually identical to <em>Wario Blast<\/em>, except without a ridiculous  crossover to give it attention &#8211; the selection of items don&#8217;t extend beyond the usual fire, bomb,  speed up, penetration and remote control bombs; there are no steeds to ride, and  there are actually no options you can change at all in single-player mode. You  can&#8217;t change the difficulty, the time limit, or even choose what stage you want  to start on. Every time you start, you&#8217;re back at the beginning. You&#8217;ve got to  play all ninety nine levels from start to finish in one sitting, without dying  once. To describe it as barebones would be like saying Orson Welles only bore a <em>slight<\/em> resemblance to a giant bearded oval.<\/p>\n<p>The game does have a  mild saving grace &#8211; the First Person Battle mode, which despite the name is  still in third-person. Rather than viewing the whole arena, you rotate and zoom  the camera around your Bomberman, forcing you to track down your opponents with  a limited field of vision. To prevent this from being a recipe for cheap  unforeseen deaths, you&#8217;re given a health bar &#8211; being scratched with a flame does  minimal damage, but standing in it for long times will obviously mess you up  something fierce, not to mention your power-ups get stripped away with the more  damage you take. It&#8217;s actually kinda interesting and also lessens the blow of  the game&#8217;s awkward quirks regarding the bombs; the game is nice enough to  include a <em>little<\/em> bit of variety throughout the single-player mode  <span style=\"font-size: xx-small;\">(judging by the one mild mix-up I saw in the twelve stages I played)<\/span>, but it&#8217;s  still something that&#8217;s going to get very monotonous even to the most patient of  individuals.<\/p>\n<p>However, it genuinely  is the presentation that makes the game so irritating. When I last played the  game I had a headache afterwards from just thirty minutes of it, and I  blame it on the sound. Dear lord, the <em>noise<\/em>. The music is like someone  raided raided the instruments from the <em>F-Zero GX<\/em> soundtrack and decided  to bang them all together like tambourines. It&#8217;s not so much music as it is just  a generic grunge-like cacophony. Also, instead of the traditional squealing  Japanese voice struggling to pronounce &#8220;Fire Up&#8221; without access to an  R sound like the series normally has,  we get a generic female computer voice that speaks in a very grating manner.  There&#8217;s barely any variety in what it says, and even after just twelve stages I  was sick to the teeth of hearing <em>&#8220;you&#8217;re alive. Get to the next stage.&#8221;<\/em> When I inevitably go round the fucking bend and enter a state of unrestrained  madness you know I&#8217;ll be plastering that all over the site. Just a head&#8217;s up.<\/p>\n<p>The graphics don&#8217;t  really offend me, though. They&#8217;re not very <em>inspiring<\/em>, though. You&#8217;d expect some  even mildly decent visuals from a full price Xbox 360 game <span style=\"font-size: xx-small;\">(they didn&#8217;t even  have the courtesy to release it as a budget title, never mind a downloadable  game!)<\/span>, or at least a touch of diversity, but&#8230; no, the one arena you see is  the one you&#8217;ll be seeing for the whole game. I think that&#8217;s my biggest complaint  about the game &#8211; I can live with it being shallow and cumbersome (what <em> Bomberman<\/em> game isn&#8217;t?), but the fact they redesigned the character and gave  it an entirely new vibe, and then squandered it by <strong>not doing anything new<\/strong>.  There&#8217;s no point lying about the story because it&#8217;s pretty dumb-sounding, but if  they&#8217;d been willing to make a proper adventure game out of this that broke the  mould of a traditional Bomberman game, then, hell, they could&#8217;ve had something  interesting! But no, it&#8217;s just the same old stuff in a different package. It&#8217;s  totally wasteful.<\/p>\n<p>I will say that the  character designs are kinda creepy. Its basic elements of glowing parts and a  giant claw are cool, but it&#8217;s the finer details that weird me out, such as the  fact their hands are chained to their waists, their claw is attached to their  spine via a tube, and the females are like some bizarre adventure in creepy  techno fetish art. Despite being freakin&#8217; robots, the females have high heels,  stockings and <em>bouncing breasts<\/em>. One can question why they even have  female robots to begin with, but it doesn&#8217;t make it any less unsettling.<\/p>\n<p>It&#8217;s sad. On one hand,  I feel a sense of mild relief to see the game on my shelf, knowing that I  finally have it and didn&#8217;t have to spend any of my own money on it  <span style=\"font-size: xx-small;\">(that&#8217;s money  that could go towards buying Japanese game guides I can&#8217;t read!)<\/span>, but on the  other, actually thinking of playing the game makes me cringe a little. Oh, Rage  Quitter, what monstrosity have you foist upon me?!<\/p>\n<p>Meanwhile, in the land  of good games, my brother&#8217;s been thinking a lot about indie games lately and I  got trying out some I picked up ages ago. <em>Legend of Princess<\/em> is pretty  freakin&#8217; kickass, and even as just one level I can&#8217;t help but feel there was a  serious amount of effort put into it. Kudos!<\/p>\n<p>I will say the ending  message bugged me, though. <em>&#8220;Now go and play the real games,&#8221;<\/em> it says.  Yeah, I would, if they played like this and weren&#8217;t serious balls. It&#8217;s kind of  sad how one serious stinker like Twilight Princess can change my tone  dramatically to the series.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I actually meant to get talking about Bomberman: Act Zero, like, the very day after that last blog entry, but I continue to astound myself with my overpowering sense of laziness. Has it seriously been nearly a week since my birthday? This entry, for instance, I&#8217;m trying to sit down and write it but I [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[21,11,6],"class_list":["post-59","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-bomberman","tag-game","tag-review"],"_links":{"self":[{"href":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/59","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=59"}],"version-history":[{"count":0,"href":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/59\/revisions"}],"wp:attachment":[{"href":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=59"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=59"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=59"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}