{"id":544,"date":"2013-09-12T11:00:24","date_gmt":"2013-09-12T11:00:24","guid":{"rendered":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/?p=544"},"modified":"2013-09-11T13:14:35","modified_gmt":"2013-09-11T13:14:35","slug":"onm-remembered-145","status":"publish","type":"post","link":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/?p=544","title":{"rendered":"ONM Remembered &#8211; #145"},"content":{"rendered":"<p dir=\"ltr\"><span style=\"font-size: x-large;\">&#8220;Tiger Woods 2005 should have more commentators and what about some classic golfers, too?&#8221;<\/span><\/p>\n<p dir=\"ltr\"><a href=\"https:\/\/randomhoohaas.flyingomelette.com\/bl\/onm\/onmems-149.JPG\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone\" alt=\"\" src=\"https:\/\/randomhoohaas.flyingomelette.com\/bl\/onm\/thumb\/onmems-149th.JPG\" width=\"243\" height=\"360\" \/><\/a><br \/>\nfrom Official Nintendo Magazine issue 147 (February 2004)<!--more--><\/p>\n<p>Gamers have a bit of a reputation as privileged, whiny little shits <span style=\"font-size: xx-small;\">(guilty as charged, guv!)<\/span>, and this short-lived feature in Official Nintendo Magazine probably didn&#8217;t help alleviate that: a page dedicated to people&#8217;s complaints over what the games&#8217; developers <i><b>should<\/b><\/i> have done. Because what every hard-working, deadline-challenged programmer needs is an army of entitled British teenagers telling them what to do.<\/p>\n<p>Bug fixing and design tweaking is an aspect of video games that sounds particularly joyless, but in my view is vitally important in the long run. I&#8217;ve played some fair games that could&#8217;ve been excellent had they touched up a few faults or modified some dodgy features, and it&#8217;s so disappointing acknowledging it can&#8217;t offer the enjoyment it <i>should<\/i> be delivering.<\/p>\n<p>That said, some of the complaints are more than a little unjust. <i>F-Zero GX<\/i> is a crackin&#8217; game, but it&#8217;s very much an arcade game. It&#8217;s a racer built around improving your skills, beating old records and learning new tricks. The story mode is a luxury at best! Heck, it&#8217;s hardly even trying to tell a story; it&#8217;s a glorified challenge mode with some movie scenes offering a bit of context. I would certainly have appreciated something longer or more in-depth, but that&#8217;s simply not what they were aiming for.<br \/>\nThe same stands for <i>Metroid<\/i>; it&#8217;s about exploring a harsh alien landscape. The hell is it going to let you save whenever you want just so you can have dinner.<\/p>\n<p dir=\"ltr\">I do agree with the remarks on <i>Mario Kart: Double Dash!!<\/i>, though I have no concrete ways to improve it. I mean, it&#8217;s a functionally sound game. It&#8217;s got heaps of items and racers, the usual sixteen courses, smooth controls and lovely visuals. It&#8217;s good&#8230; but not good <i>enough<\/i>. My pals had a fair time with it, but <i>Mario Kart 64<\/i> still brought the most satisfaction. It&#8217;s a bit croaky in comparison, and some of the courses were duds, but the good courses were <i>really<\/i> good, and the battle mode has yet to be equalled by any of its sequels.<br \/>\nBut that&#8217;s just stating that I like the old one better. Nintendo are always trying to innovate <span style=\"font-size: xx-small;\">(well, usually, sometimes, maybe)<\/span>, and Double Dash is an example of doing something different. I respect it, but it simply wasn&#8217;t to my taste. The same applies to <i>Smash Bros. Brawl<\/i> for a lot of folks &#8211; it tried to do its own thing, but people were just looking for an expansion pack. Which is a concept they&#8217;ve finally caught on to with the <i>New Super Mario Bros.<\/i> series&#8230; in the most unsatisfying manner possible. There&#8217;s no winning, is there?<\/p>\n","protected":false},"excerpt":{"rendered":"<p>&#8220;Tiger Woods 2005 should have more commentators and what about some classic golfers, too?&#8221; from Official Nintendo Magazine issue 147 (February 2004)<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[32],"tags":[70,44,27,37,59],"class_list":["post-544","post","type-post","status-publish","format-standard","hentry","category-onm-remembered","tag-f-zero","tag-feature","tag-mario","tag-onm","tag-star-wars"],"_links":{"self":[{"href":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/544","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=544"}],"version-history":[{"count":0,"href":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/544\/revisions"}],"wp:attachment":[{"href":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=544"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=544"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=544"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}