{"id":230,"date":"2011-09-16T14:31:30","date_gmt":"2011-09-16T14:31:30","guid":{"rendered":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/?p=230"},"modified":"2011-09-16T14:31:30","modified_gmt":"2011-09-16T14:31:30","slug":"tech-rally-water-guard","status":"publish","type":"post","link":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/?p=230","title":{"rendered":"Tech Rally Water Guard"},"content":{"rendered":"<p align=\"center\">Some new <a href=\"https:\/\/randomhoohaas.flyingomelette.com\/gc\/\">Games I Own reviews<\/a> are up on the site. They&#8217;re not of games that are frighteningly terrible, so you&#8217;ll have to look for hyperbolic remarks elsewhere, I&#8217;m afraid. I&#8217;d planned to have a few other updates to the music page and some of the shrines, but I just don&#8217;t have the time, to be frank &#8211; I&#8217;m occupied during the week and then I&#8217;m totally drained during the weekend.<\/p>\n<p>I&#8217;ve been playing a really unnecessary amount of <em>Pok\u00e9mon Rumble<\/em> lately. It&#8217;s&#8230; it&#8217;s an odd game to pinpoint <em>why<\/em> I&#8217;m still playing it. It&#8217;s fast-paced and has you in direct control of your creature, so it ditches the turn-based battle system that I just don&#8217;t have the patience for. But at the same time, it simplifies the game so much that it&#8217;s hardly even a <em>Pok\u00e9mon<\/em> game.<!--more--><br \/>\nThe creatures are no longer creatures, but &#8220;toys&#8221; &#8211; this means they can&#8217;t gain experience points, level up, evolve or even learn any new abilities unless you shell out cash for it. Buying moves is the only way of &#8216;customizing&#8217; them, and even that&#8217;s a totally randomised procedure &#8211; you can&#8217;t seek out TMs for specific abilities, you just pop a wad of cash in a bingo machine and are given a move to accept or decline. Arguably capturing monsters in the original game was a luck-driven process because you never knew if your Pok\u00e9ball would hold, but they&#8217;ve dropped them altogether! Sometimes a creature becomes collectible after you beat it up. That&#8217;s it. Do critical hits or elemental weakness give better odds of capturing critters? <em>Who knows!<\/em><\/p>\n<p align=\"center\">It&#8217;s a totally brainless game and I&#8217;ve spent a lot of my sessions just studying it to see what makes it tick <span style=\"font-size: xx-small;\">(I&#8217;ve written a whole bunch of notes to make into a General Writing if I think it&#8217;s worthwhile)<\/span>, but I&#8217;m still playing it and enjoying it. I think I just wish there was a game very similar to its simplistic pick-up-and-play nature but with a bit more depth and control over it, y&#8217;know. I think my beef with RPGs is that I love the idea of customizing weapons, equipment, abilities and stats on your characters&#8230; I just wish it were in a more interesting atmosphere than menu-driven turn-based combat with digits and numbers. About the closest game to it I can think of to <em>Pok\u00e9mon Rumble<\/em> is maybe <em>Fat Princess<\/em>, but it&#8217;s more of a tower protection multi-player game than an RPG or whatever, it seems. Vexing!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Some new Games I Own reviews are up on the site. They&#8217;re not of games that are frighteningly terrible, so you&#8217;ll have to look for hyperbolic remarks elsewhere, I&#8217;m afraid. I&#8217;d planned to have a few other updates to the music page and some of the shrines, but I just don&#8217;t have the time, to [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[11,16],"class_list":["post-230","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-game","tag-update"],"_links":{"self":[{"href":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/230","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=230"}],"version-history":[{"count":0,"href":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/230\/revisions"}],"wp:attachment":[{"href":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=230"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=230"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=230"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}