{"id":208,"date":"2011-06-25T20:05:56","date_gmt":"2011-06-25T20:05:56","guid":{"rendered":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/?p=208"},"modified":"2011-06-25T20:05:56","modified_gmt":"2011-06-25T20:05:56","slug":"im-huuuuuge","status":"publish","type":"post","link":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/?p=208","title":{"rendered":"&#8220;I&#8217;m huuuuuge!&#8221;"},"content":{"rendered":"<p>So, I returned Super Mario Galaxy 2 yesterday. I&#8217;d gotten  around 36 stars and had reached World 4, I think. I enjoyed the game.<\/p>\n<p>Yeah.<!--more--><\/p>\n<p>In a way, I found it kinda hard to be really enthusiastic  about <em>Galaxy 2<\/em>. It&#8217;s a fun, very nicely-made game that offers both kid-friendly  stages and proper challenges that test your skill and reactions. The controls  are simple and concise and easy to pick up and play. It&#8217;s the kind of decent  game that&#8217;s very easy to take for granted, which in a way is kinda distressing.<br \/>\nLike, some games, even for all their flaws, just have a certain something that  makes me spew lovegushing about them at a knot-five rate. Like, <em>Bionic Commando<\/em>.  You can swing around so easily and you can throw people so hard they hit the  skybox. It&#8217;s also got a really dumb way of replaying levels, uncomfortable  loading times and feels like it  could&#8217;ve been structured better, but since the first point is just so greatly  done, it&#8217;s got raving about it <span style=\"font-size: xx-small;\">(and although I do need to replay it again to see  how it&#8217;s held up since the, uh, three months since I bought it, I still see it  as a decent game)<\/span>. <em>Mario Galaxy 2<\/em> is a competently made game that looks like  it&#8217;s got a lot to do, but, well, it&#8217;s a <em>Mario<\/em> game, so there&#8217;s no real  surprises.<\/p>\n<p>I do admire how easy it is to just leap into the game &#8211; I felt,  when starting a fresh file on the first <em>Mario Galaxy<\/em> a year or two ago, that it  was quite slow to really start unlocking more levels. That&#8217;s also what I hated  about <em>Super Mario Sunshine<\/em> &#8211; unlocking new levels was a slow and boring process,  and in the end you could barely tell the difference &#8211; oh snap, they&#8217;re all sunny  and sandy and shit! <strong>Talk about diverse environment themes!<br \/>\n<\/strong>I still hold <em>Super Mario 64<\/em> great in that regard &#8211; after one level that  basically shows you the ropes of the game <span style=\"font-size: xx-small;\">(and for audiences, uh, <em>in the past<\/em>,  it shows them just how fancy-pants this 3D stuff is and how to get used to the  analogue stick)<\/span> you can unlock two more levels, and then two more stars  and you&#8217;ve got a fourth level. it slows down a bit in terms of new levels from  there, but right off the bat you&#8217;ve got a nice variety. Super Mario Galaxy 2 was  practically throwing new worlds at me even by the time I&#8217;d returned it.<\/p>\n<p>I&#8217;m wondering if one reason why I&#8217;m not as enthusiastic as I  could be <span style=\"font-size: xx-small;\">(and why I haven&#8217;t been replaying the first game as much)<\/span> is, well, the  controls. I mean, they work near enough perfectly for the game &#8211; waggling is a decent enough way of doing  actions, and pointing at Star Bits, grabbing onto Pull Stars and so on, the Wii  Remote pointer controls are  rather vital&#8230; but I just think I don&#8217;t have the patience to play with the Wii  Remote and Nunchuk. It&#8217;s not <em>totally<\/em> uncomfortable controlling Mario using the Nunchuk stick, but I think I&#8217;d just feel more comfortable if I were gripping  something a little more tangible, like, y&#8217;know, a gamepad. I think that&#8217;s why I&#8217;ve been barely touching  the Wii lately &#8211; I just don&#8217;t have the patience for all this motion control  malarkey, I just want two sticks and a dozen buttons strewn across a  vaguely-ergonomic piece of plastic to play my games with.<\/p>\n<p>Um, I was meant to be talking about <em>Super Mario Galaxy 2<\/em> in today&#8217;s post, right?<\/p>\n<p>It&#8217;s a fun game, and I would like to play the game to the end  sometime. I admit early in the week I had a sudden biting desire to play the  game; I&#8217;m talking <strong>surprisingly<\/strong> keen to play it, as in I was desperate to  rush down to the nearest game shop and pay <strong>full price<\/strong> for the thing, just  to satisfy my itch for a 3D platforming romp-around. But I think I was just keen to play a  cutesy 3D platformer again; all the games I&#8217;ve been playing lately are grim and  gritty and brown and it gets a bit tiresome after a while. I&#8217;m glad I rented it,  but I think I can live without buying the game for a while now. Perfect rental,  though. More satisfying than Sonic Colours. At least I returned <em>Mario Galaxy  2<\/em> knowing what it was meant to <em>be<\/em>.<\/p>\n<p>&nbsp;<\/p>\n<p>I watched <em>Taken<\/em> on Thursday. An ex-CIA agent&#8217;s daughter  is kidnapped while on holiday alone in Paris by a ring of prostitute farmers,  and he is royally pissed.<br \/>\nSo he gets her back.<br \/>\nEnd of story.<\/p>\n<p>Yep.<\/p>\n<p>No, there&#8217;s not much story, but in a way, that&#8217;s what actually  makes it interesting. The <em>Bourne<\/em> movies, for instance, are  thrill-a-minute affairs with lots of drama, espionage and face-punching going  on. <em>Taken<\/em> is like the low-fat <em>Bourne<\/em>; the main character (played  by Liam Neeson!) doesn&#8217;t have any dilemmas over his forgotten past, nor is there  any drama over who he&#8217;s working for or what his goal in life is, or any  bullshit, really. He just wants his daughter back, and that&#8217;s that. He doesn&#8217;t  accept negotiations, he doesn&#8217;t accept excuses, he doesn&#8217;t accept the villains  giving dramatic monologues during climatic moments &#8211; <strong>he wants his daughter back.<\/strong><\/p>\n<p>It&#8217;s a pretty grim movie, but at the same time, never lingers  on or glamorises any of the stuff. Okay, sure, there&#8217;s a freakin&#8217; torture scene  where a guy is electrocuted through jagged spikes rammed into his legs, and the whole affair  is pretty grim, <strong>sure<\/strong>, but it&#8217;s the kind of movie that I could let my  mother watch. The criminal organisation&#8217;s work isn&#8217;t lingered on so you can  happily tune out just how unpleasant it is, and for all the peeps Neeson pops  caps into, it doesn&#8217;t glamorise it or try and make it seem stylish or anything &#8211;  it&#8217;s just a guy doing what he needs to do to get answers, especially when no one  else is helping him.<\/p>\n<p>And, in a way, this &#8220;tuned out&#8221; approach makes the thing seem  more personal and more optimistic. He&#8217;s not looking to stop the entire  organisation; no, he&#8217;s in it just for his daughter. Let someone else take care  of the people farmers! It does, however, completely gloss over the mental  anguish of the daughter, who was kidnapped, nearly raped, had her best friend  killed, and presumably went through all manner of untold emotional suffrage&#8230;  because <strong>whoo<\/strong>, her dad got her singing lessons with her favourite pop  star! HAPPY END.<br \/>\nCynicism aside, it was a very entertaining watch. Anyone who liked <em>Bourne<\/em>, <em>The Transporter<\/em> and other such high-octane flicks will like this.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>So, I returned Super Mario Galaxy 2 yesterday. I&#8217;d gotten around 36 stars and had reached World 4, I think. I enjoyed the game. Yeah.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[11,27,7,6],"class_list":["post-208","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-game","tag-mario","tag-movie","tag-review"],"_links":{"self":[{"href":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/208","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=208"}],"version-history":[{"count":0,"href":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/208\/revisions"}],"wp:attachment":[{"href":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=208"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=208"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/randomhoohaas.flyingomelette.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=208"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}