METAL SLUG: MISSING IN ACTION

Updates

22.OCT.2016
Some findings in MS1's unused graphics and early footage, and some small updates to 2's graphics, X's Missing Areas and 3's graphics.

16.JUL.2016
A quick concept art page is up for Metal Slug 5. Some user-submitted findings under MS3's unused graphics, plus other minor additions to the same sections for 2, 5 and Advance.

15.APR.2016
Metal Slug 7's got some missing areas. The first Metal Slug has some early footage and a couple of relevant unused graphics.

07.MAR.2016
Metal Slug Advance's unused areas have now been found! Also a couple of unused graphics and a bit of development history. MS5's out-of-bounds areas are also now documented.

17.FEB.2016
The debug menu page has been completely rewritten with more info, now featuring dipswitches for the first Metal Slug and the debug menu for Metal Slug 6. All the missing areas pages have been updated with translations, and there's ones found in MS6, too. One extra unused graphic in the MS3 page, as well.

16.JUN.2011
Oh hey, a new look!
All of the Unused Graphics pages have been given some manner of overhaul, from new content to simply streamlining things a bit.
Besides that, this is pretty much a straight port of the old site, so it's just as cluttered and disorganised as it's always been.

The walkthroughs have disappeared momentarily, but I aim to revamp them into a new format. Stay posted!
I'd like to broaden the scope of the site and make it more in-depth, but we'll just have to see what happens.
 

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