RATING: n/a
WHEN: May 2009
NOTES: First game.
Haven't played.
[no review]
Completion: No.
RATING: n/a
WHEN: May 2009
NOTES: First game.
Haven't played.
I was going to hold onto this for the sake of my brother, who got into Battlestar Galactica thanks to his wife, but then he found out it was based off the old series and lost interest. C'est la vie.
Completion: No.
RATING: n/a
WHEN: May 2009
NOTES: First game.
Pretty and decent, but yeesh, does it have to be so dark?
[no review]
Completion: No.
RATING: n/a
WHEN: Mar 2010
Not bad, not great.
[no review]
Completion: No.
RATING: n/a
WHEN: May 2009
Haven't played.
[no review]
Completion: No.
RATING: n/a
WHEN: May 2009
NOTES: First game.
Haven't played.
[no review]
Completion: No.
RATING: n/a
WHEN: May 2009
NOTES: First game.
It's Halo. I've said enough, haven't I?
[no review]
Completion: No.
Further reading: There's a whole ream of stuff about the game; mostly me nagging about it.
RATING: n/a
WHEN: May 2009
NOTES: First game.
Haven't played.
[no review]
Completion: No.
RATING:
0/4
WHEN: May 2009
NOTES: First game.
Uninspiring.
Maybe modern war games have spoilt me with their realistic imagery and their opportunities to have polished up the gameplay - maybe this game didn't interest me because I'd already seen all the same environments (the exact same environments!) in the few other war games I'd played. Maybe it's because I couldn't scale a knee-high fence. Maybe it's just not for me. Sorry, Electronic Arts! Better luck next time.
Completion: No.
RATING: n/a
WHEN: May 2009
NOTES: First game.
Strangely awesome!
[no review]
Completion: No.
RATING: n/a
WHEN: May 2009
NOTES: First game.
Haven't played.
[no review]
Completion: No.
RATING: n/a
WHEN: May 2009
NOTES: First game.
Haven't played.
[no review]
Completion: No.
RATING:
1/4
WHEN: May 2009
NOTES: First game.
Meh.
The Sims is one of those games that I used to like and I can see why people enjoy them, but they just lack the magic for me nowadays. I respect open-ended games for, well, being open-ended, but I usually like a goal to work towards. The Sims is essentially all about making your own goals, but given the limitations of it you can't really aspire to be an awesome rock star or become a daredevil stunt man or anything since you never actually see your character at work. So it basically boils down to having a kickass house, since that's the only goal you can actually see.
Like all the console versions I've had played via some means or another, it's a bit more goal-orientated. You start off at your mother's house and go through a quick tutorial to show you're capable of living on your own (i.e. not crapping yourself), then move into a friend's place and get a job, and then from there it looks like the main goal is to get the mansion your friend's nasty dad owns, who is nasty because he repossesses furniture with a ray gun and dresses up like Snidely Whiplash.
The PC game doesn't interest me anymore, and the console versions less so - while I prefer my PC-based games to have a gamepad simply because the mouse is used for aiming and I feel it all comes more naturally on a controller, having a mouse-only game with two control sticks and some buttons is just awkward. I admit it didn't keep me interested long enough to try and figure out how to cancel actions from the sim's list of things to do. Maybe it's an awesome Sims game! Maybe I don't care anymore.
Completion: No.
RATING:
2/4
WHEN: May 2009
NOTES: First game.
Somehow has the highest play time of my Xbox games.
Seriously. I buy a brand new console full of supposedly exciting shooting games, and I end up entranced with Tetris again. Knowing nothing about console versions of Tetris (I'm all over the Game Boy version), I'd dare say it's not too bad. It's got a decent presentation, there's a variety of modes and there once existed an online multi-player mode, but the original Xbox Live is now defunct. Major bummer, dude.
Completion: No ending?
RATING: n/a
WHEN: May 2009
NOTES: First game.
Haven't played.
[no review]
Completion: No.