Super Bomberman 4

reference

Japanese manual

Download here (8.6MB Zip file) (thanks to Dark Zaphe for scanning this!)

intro

The Bomber Shittenou are summoned by Bagura Head (Bagura's brain in a jar), as they make their leave in comet-like forms. Great Bomber appears after they leave, as Bagura's visage appears behind the machine.

White Bomber, Black Bomber and friends are in a shuttle, when the Shittenou advance.


The shuttle is damaged and sent hurtling into a black hole, all of its occupants scattering across the realm of time.

ending

Bagura Head is destroyed and sent hurtling through time himself, while Shiro, Kuro and their allies are returned to the present time, back aboard their shuttle.

They wake up from their daze, pleased to have toppled Bagular's scheme once more, and they return home.

Hudson page (backup)

Promotional page.

Transcribed from gameplay.
SUPER BOMBERMAN4 STAFF

Game Design
Takayuki Hirai

Map Design
Junya Numakunai

Player Character Design
Megumi Muranaka
Junya Numakunai

Enemy Design
Mieko Tazawa
Megumi Muranaka
Hiromi Shimada

Visual Design
Hiromi Shimada
Mieko Tazawa
Noriko Kasuya

Art Design
Syoji Mizuno
Naoto Yoshimi

Main Programmer
Takeo Sumita

Sub Programmer
Kazuhiro Yoshida
Yutaka Matui

Program Assistant
Tomoyuki Matumoto

Sound Producer
Keisuke Mitsui

Sound Director
Kayoko Kon
Tos Takimoto

Voice
Kazuko Sugiyama
Naoki Tatsuta

Music Composer
Jun Chiki Chikuma

Arranger
Yasuhiko Fukada

Sound Operator
Hajime Ohara
Kaori Shirozu

Special Thanks
Shigeki Fujiwara
Tosiyuki Sasagawa
Yatsunori Takahashi
Syuji Nakagawa
Hideki Mifuji
Haruki Mitani
Denki-Mirai Co.,LTD.

And to you!

Director
Shinsuke Fujiwara
Shinji Imada

Producer
Tadashi Ozaki

Presented by Hudson Soft
RETURN TO
GAME INDEX
RETURN TO
MASTER GAME LIST
RETURN TO
HOME PAGE
page last modified: 08/05/2015