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A Correction 65 Million Years in the Making

Wednesday, September 19, 2018 at 9:54 pm Comments Off on A Correction 65 Million Years in the Making

I’m a lazy bum and didn’t write blog posts for the last few updates, so let’s get it all in one go!

MS:MIA has a few bits and pieces here and there: some unused graphics, remnants of a debug dipswitch in Advance, translated bits from the Metal Slug Official Guidebook, and a bit of general maintenance, that sort of thing.
The Bomberman shrine sprayed a bunch of stuff  all over the place, mostly unfinished pages, but there’s some notable content like a translated interview!
I’m afraid Scans & Bits is my new jam for content-light research-heavy updates! There’s new pages for Comic Bom Bom (with Ganbare Goemon, Sly Cooper and Dr. Mario scans), CoroCoro Comic (Crash Bandicoot, Spyro, Sonic the Hedgehog and assorted 4-koma), Shogakukan Learning Magazine (Super Mario Kun and Famicom Manga for Mario, Zelda 2 and The Goonies), Fami2Comic (Rockman ZX Advent and the rest of Go! Go! Mario Kart), and Dengeki Nintendo DS (Animal Crossing, Sonic the Hedgehog #6, #24 and #38), and English translations for the Star Fox Super Capture Guide, Wai Wai Wario and Klonoa manga courtesy of MiloScat, ReasonablePerson and Moonpie!).
Phew!
(CONTINUED)

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The box of words

Saturday, March 31, 2018 at 10:33 pm Comments Off on The box of words

The Bomberman Shrine Place updated recently with a big pile of merchandise coverage and a neato cameos article aided by pal Steamy Jimmy, and Scans & Bits has some new manga: Go! Go! Mario Kart #3 and #4, Kaze no Klonoa, Oshiete! Kinipio, and Hichako no Game Taiken-ki.

I keep thinking of the most inane possible subjects to ramble on at length about, like the fragile nature of internet history or the secret merits of Sonic Labyrinth, yet when it comes to padding out a blog post my mind’s a total blank. Maybe sometime I’ll have it in me!

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Wild Guns: Live & Reloaded

Friday, February 9, 2018 at 9:02 pm Comments Off on Wild Guns: Live & Reloaded

Metal Slug: Missing in Action updated recently with some debug menu gubbins for 7 and XX. Still holding out for that debug menu in Metal Slug Advance! Anything to close the book on that game!


I’ve been playing a heck of a lot of Wild Guns lately, both the SNES original and the fancy-pants Reloaded edition. For some reason it’s simply pushing all my buttons, it’s the exact type of game I want to play at this point in time! It’s short, it’s sweet, it’s intense, and it pushes me to play better with every attempt. I’ve finished the game on the hardest difficulty with all characters in one credit on both versions now, and I’m still playing it… partly because I don’t know what to move on to next! Bot Vice, maybe?
I’m still kicking myself for short-changing the game’s new content in my last “Some games I played in 2017” post, though I’m shocked there still isn’t a good list laying out all the changes and differences yet. The game’s been out for over a year! Not that it’s a huge deal, the preview trailers do a decent job of showing the highlights, but I’ve been playing both versions so much I want to get it down just for posterity.
(CONTINUED)

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Some games I played in 2017

Sunday, December 31, 2017 at 10:10 pm Comments (1)

Sneaking in a quick Bomberman update with Bomberman 2001, a game that barely existed as a game. Any chance of finding new information it via search engines had already been squandered when at least three forum threads sprung up about it, so I might as well chuck this up. If someone happened to have raided that E3 booth seventeen years ago and done a runner with its contents, maybe we’ll learn something!
Despite no intentions of another yearly review article, I still keep track of the media I consume. I played nearly sixty games this year and watched eighty-something movies… and I’ve, like, barely anything to say about any of them. I’ll try and squeeze out some thoughts on the noteworthy ones under the cut!
(CONTINUED)

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The Justice Pals of Komorebi

Wednesday, October 11, 2017 at 10:53 pm Comments Off on The Justice Pals of Komorebi

Just uploading stuff that should’ve been uploaded months ago!
Metal Slug: Missing in Action has more concept art courtesy of Division 六‘s lovely scans from Neo Geo Freak. You’re best just browsing the directories to see what’s new, those thumbnails are a nightmare to navigate (and even worse to update!).
Scans & Bits also has some new content, including the City Connection manga, some Animal Crossing, plus more Peach’s Great Adventure, Go-Ketsu Wario and Sonic the Hedgehog.

I’m still writing bits and bobs on the side, though whether it’ll find a home on the site is up in the air. All this documentative gumbo scratches an itch, but I do miss a good all-purpose waffle. Sometime, hopefully!

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The fifty-billionth Random Hoo Haas revamp

Monday, August 21, 2017 at 5:51 pm Comments (1)

All that waffling about gaming manga wasn’t for naught – there’s a page for scans now, starting off with some Mario, Sonic and Kirby manga as well as a big pile of research on Dengeki Nintendo DS and Fami2Comic! More cleaned-up stuff will appear in future, but until then you can browse my MEGA for the raw scans.
The Random Hoo Haas main page has also been overhauled a bit, cramming in a new logo, another sidebar and a new page to shuffle all the miscellaneous crap (or Additional Impedimenta if I’m going to stick to my branding) into instead of dumping it all under General Writings. Do people still use site maps? I’ve been real tempted to make one, if only because I’ve no idea how to navigate this site without just browsing the directories. Let me know how you cope and I’ll see if I just turn the front page into a phonebook instead.

Metal Slug: Missing in Action has some odds and sods, including lovely concept art scanned by a site reader (hats off to Division 六!), and the Bomberman Shrine Place also got a makeover for its front page (with some light coverage on media, merch and the Jetters anime – more to come when I’m not stressing myself to death under self-imposed deadlines!), and now has a full banner on the hub. Now it won’t be taking over Random Hoo Haas’ updates log! (i’ll probably change that hub banner sometime – it was an “it’ll do” job, not one of my best collages)

There’s stuff I had to leave out of these updates that’ll probably come out soon-ish, but we’ll see what happens! Maybe I’ll finally take a break and enjoy some other pursuits instead. One of the two!

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Big Guff Power Hour

Saturday, June 17, 2017 at 10:23 pm Comments Off on Big Guff Power Hour

Thanks to a reader submission, we now know there was a level select and sound test hidden inside the first Metal Slug! Now if only we could find a way of loading different objects – looking at those test stages shows some curious object behaviours I didn’t notice before. I’m also testing the waters to see if SNK really do poach my updates for Metal Slug Attack fodder. I’m not crazy, I swear.

The Bomberman site got a lot more stuff, but I couldn’t tell you if any of it is worth looking at; I just got tired of sitting on them until I had a bigger, fancier update to bundle them with.

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ONM Remembered is OVER!!!

Sunday, March 26, 2017 at 12:31 am Comments (2)

Over five hundred entries over the course of nearly five years. I, uh, honestly wasn’t expecting this silly little column to run for that long! Somebody should probably have intervened.

Like I said all the way at the beginning, the idea to scan these came about as a first step to finally chucking the old things out… and all this time later, even after moving house, they’re still lying around. I think this column only made me more attached to the stupid things! They’re funny little relics, game magazines; a more tangible step into the past than the Wayback Machine can ever amount to, when people were hyped as hell over totally forgotten games or had no better ways of expressing their ill-conceived anger than writing it on paper and putting it in a letterbox. I could wax nonsense about “simpler times” but I’ve been putting off this epilogue for weeks – months, even! – and the last thing I need is more beating about the bush.
Official Nintendo Magazine and its ilk were a lot of fun to look back on, and I think it’s given me a complex about archiving old magazines now, so thanks for that. ONM Remembered was also a fun exercise in writing scheduled content and admittedly getting blood from a stone at times, but I tried to keep it a breezy mish-mash of content that hopefully didn’t get too by-the-numbers. Feel free to tell me how wrong I was.
On the subject of speaking your mind, what’s the verdict? Is scheduled blog content something you want to see more of, or do you prefer Random Hoo Haas when crap just shows up whenever? Not that I’m in a rush to go starting even more projects, but let’s throw the suggestion into the void, why not.

Hey! Metal Slug: Missing in Action updated! The crux of its new content is scans from old game magazines; how’s that for thematic relevance! I also finally finished off Some Games I Played in 2015 so you can read about how dismal Brilliant Bob is. I still have placeholder images in there, but I’m tired. I’ll replace them later.

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Blast away and go, go, go!

Thursday, December 29, 2016 at 1:35 pm Comments Off on Blast away and go, go, go!

Cramming it in before the new year, it’s a new Metal Slug: Missing in Action update! The real meat and potatoes is the overhauled concept art coverage, now serving as an art gallery for each game and sporting translations for a number of pieces, revealing factoids English fans otherwise never knew about. Or at least, it’s on a website now and not some long-buried forum post. It’s also made me realise we’ve been calling Duke Koudou “Parker” because that’s what Enomosiki called him all those years ago on the Metal Slug Database, and nobody’s thought to question it. Hmph!

I’ve probably said it before, but I’d like to include more general purpose Metal Slug information in the future, like a characters page, vehicle information, mission walkthroughs and other factoids – and try my best to cite sources on everything! I’d actually wanted this to be the first baby step towards that with a characters page, but I’d rather have something presentable than another horribly unfinished page lying around. Sometime, maybe! Until then you can check out the Metal Slug Wiki and ignore like 80% of what it says. Gimlet’s hobby certainly isn’t farting, I can tell you that for free.

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Can you escape from Robotnik’s island of traps?

Saturday, October 22, 2016 at 11:44 am Comments (2)

Here’s a pile of stuff – so much stuff I’m going to bust out some bulletpoints! It’s probably unnecessary, but what the heck!

I feel like I’ve said this multiple times by now (I last said it only six months ago!), but ONM Remembered will be wrapping up in a few months, probably around March. Only when it’s nearing the end do I realise there was stuff I wanted to highlight or topics I wanted an excuse to talk about! Ah well. It’s not like I have a blog where I can waffle about anything whenever I want.
I admit the schedule system is a double-edged sword – it’s rewarding to know I’ve got some form of content lined up for months ahead, but the unrelenting nature of its output is probably tough for folks to keep up with; I know if I weren’t writing it I’d find it hard to keep up. I haven’t checked on GameWTFs in ages because it’s like, crap, I missed a month! That’s gonna be a lot to catch up on! So rather than just popping in now and then or working my way backwards or something, I put it off until I have time to binge-read my way from where I left off to now… which only gets more monumental with each missed update. Someday, I swear!
The thought of doing more scheduled blog content in future sounds nifty, probably just a bi-weekly ramble on some topic or another. But that also sounds like hard work so I wouldn’t count on it.

That’s another thing – I meant to take a break from the site this year! I though it’d do me good to just focus on new projects and not worry about deadlines or pleasing an invisible audience… but then working on new projects was just too weird and stressful when farting about with Bomberman research is so much easier. I have bizarre comfort zones.
I always have stuff I’d like to be working on for the site: there’s plenty of Bomberman stuff I want to cover, which would also give me fodder for Random Action Hour. There’s some games I’d love to gush about; I’d like a hub for my game playthrough videos; I’m itching to give the place another makeover… but I’d also like to make time for other crap I wanna do.
I’m pretty sure I said the exact same thing last year and nothing came of that, but I like the illusion of giving myself options.

Until the next update!

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