Mario Party Advance
Jesus, I can't remember. =/

Pretty much everything here is different; the map, the HUD, the graphics, everything. Plus, I honestly can't remember if you can get any higher than 10 spaces to move in the game.
I like how the mushrooms were once dice. Makes sense, considered they shatter every time you hit them.

I don't recall ever seeing this area in the game. It's a terribly bland looking place, but what's interesting is that not only is Bowser's sprite different, but there are two Mini Bowsers! The only times you see more than one are during mini-games. Also, the text box and Bowser's mugshot are different.


The bank itself is essentially the same, other than a few minor details changed: The peeling poster is lacking the shading, the bank once had windows, the knocked over plants are different, and most importantly, outside the light is pitch black, instead of merely dim.
Plus, Koopa's sprite is different (and looks better, in my opinion. the game looks like he's doing a jig instead of panicking), and so is his mugshot.


The prerelease lacks walls, Mario has a different sprite and fan, and the score sun thing has a bold outline in the prerelease, along with bolder colours. Note how the prerelease has a blue marker, and it says "+10" instead of "x10", which is more correct, considering your score is never multiplied by it, but the number shown is awarded for popping balloons.


The background is coloured and styled differently: The prerelease has very top-heavy stars, that are all facing up or down, with straight lines. The final has more even stars, with some stars tilted. The ground was original black and white, but is now purple and white.
The original stand for the shells was a platform, but in the final, it's a giant shell.
The pipes were originally curved, but are now straight. Doesn't look like they changed colour either.
And finally, not only are the shells' sprites different, but they lack colour; although they may simply have had a high score, where they only change colour after you get higher than said score. And Mario always looks at the screen, instead of daring the shell to a match of fisticuffs.
Note my shitty high score. =(


Mario's sprite looks mildly different, but I can't really tell. There doesn't appear to be a path, what with the water being a single colour; and you have to rescue 15 monkeys (all in the same red rubber ring) in the prerelease, but only 10 (in different coloured rings) in the final. The monkey gauge is also squared, but more oval in the prerelease, and there doesn't appear to be a timer.

The ground was once dirt instead of bricks, the audience stand walls were more gritty and dark, but are smoothened in the final. The duelling swords is missing on the flags in the prerelease, and are also different on the wall. There's only four Hammer Bros. in the audience, but lots more in the final, with different sprites; and finally, and most importantly, there were once platforms, which would've added an interesting twist to tactics! And last but most obviously, the life bars were moved apart and to the top.


The wall in the background is different, with altered bricks, moss, and holes. The stairs are quite different, as the final's stairs are small blocks, but the prerelease's ones are larger, and crumble instead of falling and shattering. And, as usual, the sprites may or may not be different, the quality isn't high enough for me to tell.