Information

 

TITLE:

Saturn Bomberman Fight!! / サターンボンバーマンファイト!!

CONSOLE:

SEGA Saturn

GENRE:

Battle (defeat all opponents)

PLAYERS:

1 to 4 (battle only)

DEVELOPER:

Hudson

PUBLISHERS:

Hudson

RELEASES:

11th December 1988 (Japan)

 

Box art

Japanese box (back / disc)

 

Story

今年もまた4年に一度行われる「ボンバー大会」の開催日がやってきました。この大会は、
__すると_のボンバーファイターと_されるだけでなく、__の__ともいえる_の麦
__が、_でも一つ_いをか_えてくれるという_のよう___でした。そして、__も、_
望に胸をふくらませた選手たちが集まってぎたのです。
help!

from Saturn Bomberman English manual

 

Gameplay details

The game is a permanent battle mode. Much like Bomberman GB, the goal of every mode is to simply destroy all the opponents; there are no unique boss patterns or vast maps, just an arena to blow people up in. Uniquely, aside from being 3D, this game deviates from the typical format in a few ways, most notably by how every character can now jump and double-jump, effectively allowing them to walk over hard blocks and providing more strategy. Characters now survive more than one bomb thanks to having health gauges, though some characters are more durable than others. As more bombs are dropped, a gauge fills - when this is full, you are granted a super bomb, which has a large circular explosion. A sole steed is available, the Whitehorse, which can eat bombs.

For more detailed information, see the basics.

 

Downloads

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