Battle Mode
The multi-player mode is usually what makes up a Bomberman game, but in Bomberman Quest it seems more like an afterthought, and nowhere near as fun as it could be.

After linking up and selecting Battle on the menu, you can choose your options.
Games is how many rounds there are, from 1 to 5. Anything above 3 is insane, in my opinion.
Time is how long the matches last, from 1 to 5 minutes, or infinite time. I think 2 minutes is a nice setting.
When Item Cng is on Yes, you can change your equipment between rounds, but on No, you're stuck with the same equipment until the game ends.

After that, you can choose what stage you want to go to. There are six stages; Normal, Field, Forest, Beach, Desert, and Obstacle; as well as the option to pick a random stage.

And now you can "chose" your equipment. I recommend bringing something that can actually hurt your enemy, unless you intend to win by their ineptness. I don't recommend taking the Gold or Silver Armours, as they would just make the game longer than it should be. When you're finished choosing, select OK, and you're ready to fight!

The Normal Stage is, as the name implies, very normal. All there is to it are those eight blocks.

The Field is more interesting, with two levels and stairs connected between them. Wings or Jump Shoes could possibly be handy here, maybe.

The Forest Stage somehow manages to be more boring than the Normal Stage. There's a single tree there. Amazing.

Although the Beach Stage only has that protruding tree and some deep water there, at least it's pretty.

There are some nicely placed rocks to make the Desert Stage more interesting of a level.

With the Safety Shoes or ability to fly/jump, the Obstacle Stage is effectively stripped of it's unique feature.
And here's a list of things about Battle Mode that must be mentioned.
Since there aren't any destructible tiles, you can't collect items, all you get are what you have and equip.
You're always the White Bomberman, and your opponent is always the Black Bomberman.
The win/loss ratio is symbolised by what your Bomberman becomes. If you're losing, you first become a Bomb Junior, a Bomberworm, and then a Slimebomb. If you're winning, you first become a Bomb Fighter, then a Bomb Soldier, and finally become the majestic Bomb Emperor. If you're equal both of you are just regular Bomberman.
There are no Louies, Tirras, or animals to ride here.
And that's about it. If you're looking for a real portable multi-player Bomberman experience, get Bomberman Tournament.